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Designing embedded systems with 32-bit PIC microcontrollers and MikroC [recurso electrónico] / Dogan Ibrahim.

Por: Ibrahim, Dogan [author.].
Tipo de material: materialTypeLabelLibroEditor: Oxford, UK : Newnes, [2014]Fecha de copyright: 2014Edición: First edition.Descripción: 1 online resource (491 pages) : illustrations.Tipo de contenido: text Tipo de medio: computer Tipo de portador: online resourceISBN: 9780080981994 (electronic bk.); 0080981992 (electronic bk.).Tema(s): Embedded computer systems -- Design and construction | Microcontrollers -- Design and construction | TECHNOLOGY & ENGINEERING / Engineering (General)Género/Forma: Electronic books. | Electronic books.Clasificación CDD: 629.89 Recursos en línea: Libro electrónico ScienceDirect
Contenidos:
Machine generated contents note: 1.1.Introduction -- 1.2.Microcontroller Systems -- 1.2.1.Random Access Memory -- 1.2.2.Read Only Memory -- 1.2.3.Programmable Read Only Memory -- 1.2.4.Erasable Programmable Read Only Memory -- 1.2.5.Electrically Erasable Programmable Read Only Memory -- 1.2.6.Flash EEPROM -- 1.3.Microcontroller Features -- 1.3.1.Supply Voltage -- 1.3.2.The Clock -- 1.3.3.Timers -- 1.3.4.Watchdog -- 1.3.5.Reset Input -- 1.3.6.Interrupts -- 1.3.7.Brown-out Detector -- 1.3.8.A/D Converter -- 1.3.9.Serial I/O -- 1.3.10.EEPROM Data Memory -- 1.3.11.LCD Drivers -- 1.3.12.Analog Comparator -- 1.3.13.Real-Time Clock -- 1.3.14.Sleep Mode -- 1.3.15.Power-on Reset -- 1.3.16.Low-Power Operation -- 1.3.17.Current Sink/Source Capability -- 1.3.18.USB Interface -- 1.3.19.Motor Control Interface -- 1.3.20.CAN Interface -- 1.3.21.Ethernet Interface -- 1.3.22.ZigBee Interface -- 1.3.23.Multiply and Divide Hardware -- 1.3.24.Operating Temperature -- 1.3.25.Pulse Width Modulated Outputs -- 1.3.26.JTAG Interface -- 1.3.27.Package Size -- 1.3.28.Direct Memory Access -- 1.4.Microcontroller Architectures -- 1.4.1.Reduced Instruction Set Computer and Complex Instruction Computer -- 1.5.8, 16, or 32 Bits? -- 1.6.Number Systems -- 1.6.1.Decimal Number System -- 1.6.2.Binary Number System -- 1.6.3.Octal Number System -- 1.6.4.Hexadecimal Number System -- 1.7.Converting Binary Numbers into Decimal -- 1.8.Converting Decimal Numbers into Binary -- 1.9.Converting Binary Numbers into Hexadecimal -- 1.10.Converting Hexadecimal Numbers into Binary -- 1.11.Converting Hexadecimal Numbers into Decimal -- 1.12.Converting Decimal Numbers into Hexadecimal -- 1.13.Converting Octal Numbers into Decimal -- 1.14.Converting Decimal Numbers into Octal -- 1.15.Converting Octal Numbers into Binary -- 1.16.Converting Binary Numbers into Octal -- 1.17.Negative Numbers -- 1.18.Adding Binary Numbers -- 1.19.Subtracting Binary Numbers -- 1.20.Multiplication of Binary Numbers -- 1.21.Division of Binary Numbers -- 1.22.Floating Point Numbers -- 1.22.1.The Largest Number -- 1.22.2.The Smallest Number -- 1.23.Converting a Floating Point Number into Decimal -- 1.23.1.Normalizing the Floating Point Numbers -- 1.23.2.Converting a Decimal Number into Floating Point -- 1.23.3.Multiplication and Division of Floating Point Numbers -- 1.23.4.Addition and Subtraction of Floating Point Numbers -- 1.24.Binary Coded Decimal Numbers -- 1.25.The American Standard Code for Information Interchange Table -- 1.26.Summary -- 1.27.Exercises -- 2.1.The PIC32MX360F512L Architecture -- 2.1.1.The Memory -- 2.1.2.The Microcontroller Clock -- 2.1.3.Resets -- 2.1.4.The Input/Output Ports -- 2.1.5.The Parallel Master Port -- 2.1.6.Timers -- 2.1.7.Real-Time Clock and Calendar -- 2.1.8.Analog to Digital Converter -- 2.1.9.Interrupts -- 2.2.Summary -- 2.3.Exercises -- 3.1.Structure of a Simple mikroC Pro for PIC32 Program -- 3.1.1.Comments -- 3.1.2.White Spaces -- 3.1.3.Terminating Program Statements -- 3.1.4.Case Sensitivity -- 3.1.5.Variable Names -- 3.1.6.Reserved Names -- 3.1.7.Variable Types -- 3.1.8.Number Bases -- 3.1.9.Constants -- 3.1.10.Escape Sequences -- 3.1.11.Static Variables -- 3.1.12.Volatile Variables -- 3.1.13.External Variables -- 3.1.14.Memory Type Specifiers -- 3.1.15.Arrays -- 3.1.16.Pointers -- 3.1.17.Structures -- 3.1.18.Creating New Data Types -- 3.1.19.Unions -- 3.1.20.Operators in mikroC Pro for PIC32 -- 3.1.21.Modifying the Flow of Control -- 3.2.Functions -- 3.2.1.mikroC Pro for PIC32 Functions -- 3.2.2.Passing Parameters to Functions -- 3.2.3.Passing Variables by Reference to Functions -- 3.2.4.Passing Variable Number of Arguments to Functions -- 3.2.5.Pointers to Functions -- 3.2.6.Static Variables in Functions -- 3.2.7.Function Prototypes -- 3.3.PIC32 Microcontroller Specific Features -- 3.3.1.SFR Registers -- 3.3.2.Linker Directives -- 3.3.3.Built-in Utilities -- 3.3.4.Start-up Initialization -- 3.3.5.Read-Modify-Write Cycles -- 3.3.6.Interrupts -- 3.4.Summary -- 3.5.Exercises -- 4.1.ADC Library -- 4.2.LCD Library -- 4.2.1.HD44780 LCD Controller -- 4.3.Software UART Library -- 4.4.Hardware UART Library -- 4.5.Sound Library -- 4.6.ANSI C Library -- 4.6.1.Ctype Library -- 4.6.2.Math Library -- 4.6.3.Stdlib Library -- 4.6.4.String Library -- 4.7.Miscellaneous Library -- 4.7.1.Button Library -- 4.7.2.Conversion Library -- 4.7.3.Time Library -- 4.7.4.Trigonometry Library -- 4.8.Summary -- 4.9.Exercises -- 5.1.Software Development Tools -- 5.1.1.Text Editors -- 5.1.2.Assemblers and Compilers -- 5.1.3.Simulators -- 5.1.4.High-Level Language Simulators -- 5.1.5.Simulators with Hardware Simulation -- 5.1.6.Integrated Development Environment -- 5.2.Hardware Development Tools -- 5.2.1.Development Boards -- 5.2.2.Device Programmers -- 5.2.3.In-Circuit Debuggers -- 5.2.4.In-Circuit Emulators -- 5.2.5.Breadboard -- 5.3.mikroC Pro for PIC32 IDE -- 5.3.1.mikroC Pro for PIC32 IDE Screen -- 5.3.2.Creating and Compiling a New File -- 5.3.3.Other Features of the mikroC Pro for PIC32 IDE -- 5.3.4.Using the Software Simulator -- 5.3.5.Using the mikroICD In-Circuit Debugger -- 5.3.6.Using a Development Board -- 5.4.Summary -- 5.5.Exercises -- 6.1.Using the Program Description Language and Flowcharts -- 6.1.1.BEGIN-END -- 6.1.2.Sequencing -- 6.1.3.IF-THEN-ELSE-ENDIF -- 6.1.4.DO-ENDDO -- 6.1.5.REPEAT-UNTIL -- 6.1.6.Calling Subprograms -- 6.1.7.Subprogram Structure -- 6.2.Examples -- 6.3.Representing for Loops in Flowcharts -- 6.4.Summary -- 6.5.Exercises -- 7.1.Project 7.1-LED DICE -- 7.1.1.Project Description -- 7.1.2.Current-Sinking -- 7.1.3.Current-Sourcing -- 7.1.4.Project Hardware -- 7.1.5.Project PDL -- 7.1.6.Project Program -- 7.1.7.Using a Random Number Generator -- 7.2.Project 7.2-Liquid-Crystal Display Event Counting -- 7.2.1.Project Description -- 7.2.2.Project Hardware -- 7.2.3.Project PDL -- 7.2.4.Project Program -- 7.3.Project 7.3-Creating a Custom LCD Character -- 7.3.1.Project Description -- 7.3.2.Project Hardware -- 7.3.3.Project PDL -- 7.3.4.Project Program -- 7.4.Project 7.4-LCD Progress Bar -- 7.4.1.Project Description -- 7.4.2.Project Hardware -- 7.4.3.Project PDL -- 7.4.4.Project Program -- 7.5.Project 7.5-Shifting Text on LCD -- 7.5.1.Project Description -- 7.5.2.Project Hardware -- 7.5.3.Project PDL -- 7.5.4.Project Program -- 7.6.Project 7.6-External Interrupt-Based Event Counting Using LCD -- 7.6.1.Project Description -- 7.6.2.Project Hardware -- 7.6.3.Project PDL -- 7.6.4.Project Program -- 7.7.Project 7.7-Switch Contact Debouncing -- 7.7.1.Project Description -- 7.7.2.Project Hardware -- 7.7.3.Project PDL -- 7.7.4.Project Program -- 7.8.Project 7.8-Timer Interrupt-Based Counting -- 7.8.1.Project Description -- 7.8.2.Project Hardware -- 7.8.3.Project PDL -- 7.8.4.Project Program -- 7.9.Project 7.9-Temperature Measurement and Display on LCD -- 7.9.1.Project Description -- 7.9.2.Project Hardware -- 7.9.3.Project PDL -- 7.9.4.Project Program -- 7.10.Project 7.10-Playing a Melody -- 7.10.1.Project Description -- 7.10.2.Project Hardware -- 7.10.3.Project PDL -- 7.10.4.Project Program -- 7.11.Project 7.11-Playi1g a Melody Using Push-Button Switches -- 7.11.1.Project Description -- 7.11.2.Project Hardware -- 7.11.3.Project PDL -- 7.11.4.Project Program -- 7.12.Project 7.12-Generating Sine Wave Using D/A Converter -- 7.12.1.Project Description -- 7.12.2.Project Hardware -- 7.12.3.Project PDL -- 7.12.4.Project Program -- 7.13.Project 7.13-Communicating with a PC Using the RS232 PORT -- 7.13.1.Project Description -- 7.13.2.Project Hardware -- 7.13.3.Project PDL (Simple Project) -- 7.13.4.Project Program -- 7.13.5.Project PDL (Calculator Project) -- 7.13.6.Project Program -- 7.14.Project 7.14-Scrolling LCD Display -- 7.14.1.Project Description -- 7.14.2.Project Hardware -- 7.14.3.Project PDL -- 7.14.4.Project Program -- 8.1.Project 8.1-Generating High-Frequency Sine Waveform -- 8.1.1.Project Description -- 8.1.2.Method 1 in Detail -- 8.1.3.Method 2 in Detail -- 8.2.Project 8.2-Generating Pulse-Width Modulation Waveform -- 8.2.1.Project Description -- 8.2.2.Project Hardware -- 8.2.3.Project PDL -- 8.2.4.Project Program -- 8.3.Project 8.3-Changing the Brightness of an LED -- 8.3.1.Project Description -- 8.3.2.Project Hardware -- 8.3.3.Project PDL -- 8.3.4.Project Program -- 8.4.Project 8.4-Using a Thin Film Transistor Display -- 8.4.1.Project Description -- 8.4.2.Some mikroC PRO for PIC32 TFT Functions -- 8.4.3.Project Hardware -- 8.4.4.Project PDL -- 8.4.5.Project Program -- 8.5.Project 8.5-Plotting a Graph on the TFT Display -- 8.5.1.Project Description -- 8.5.2.Project Hardware -- 8.5.3.Project PDL -- 8.5.4.Project Program -- 8.6.Project 8.6-Using Secure Digital Cards -- 8.6.1.The SPI Bus -- 8.6.2.Operation of the SD Card in SPI Mode -- 8.6.3.Card Size Parameters -- 8.6.4.mikroC PRO for PIC32 Language SD Card Library Functions -- 8.6.5.Project Hardware -- 8.6.6.Project PDL -- 8.6.7.Program Listing -- 8.7.Project 8.7-Storing Temperature Readings in a File on the SD Card -- 8.7.1.Project Description -- 8.7.2.Project Hardware -- 8.7.3.Project PDL -- 8.7.4.Project Program -- 8.8.Project 8.8-Designing a Finite Impulse Response Filter -- 8.8.1.Project Description -- 8.8.2.FIR Filters -- 8.8.3.Using the Scope FIR Filter Design Program -- 8.8.4.Project Hardware -- 8.8.5.Implementing the FIR Filter -- 8.8.6.Program Listing -- 8.8.7.Program Listing -- 8.9.Project 8.9-Calculating Timing in Digital Signal Processing -- 8.9.1.Project Description -- 8.9.2.Project Hardware -- 8.9.3.Project PDL -- 8.9.4.Project Program.
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Tipo de ítem Ubicación actual Colección Signatura Copia número Estado Fecha de vencimiento Código de barras
Libro Electrónico Libro Electrónico Biblioteca Electrónica
Colección de Libros Electrónicos TK7895 .E42 I27 2014 EB (Navegar estantería) 1 No para préstamo 380192-2001

Includes index.

Description based on online resource; title from PDF title page (ebrary, viewed September 16, 2013).

Machine generated contents note: 1.1.Introduction -- 1.2.Microcontroller Systems -- 1.2.1.Random Access Memory -- 1.2.2.Read Only Memory -- 1.2.3.Programmable Read Only Memory -- 1.2.4.Erasable Programmable Read Only Memory -- 1.2.5.Electrically Erasable Programmable Read Only Memory -- 1.2.6.Flash EEPROM -- 1.3.Microcontroller Features -- 1.3.1.Supply Voltage -- 1.3.2.The Clock -- 1.3.3.Timers -- 1.3.4.Watchdog -- 1.3.5.Reset Input -- 1.3.6.Interrupts -- 1.3.7.Brown-out Detector -- 1.3.8.A/D Converter -- 1.3.9.Serial I/O -- 1.3.10.EEPROM Data Memory -- 1.3.11.LCD Drivers -- 1.3.12.Analog Comparator -- 1.3.13.Real-Time Clock -- 1.3.14.Sleep Mode -- 1.3.15.Power-on Reset -- 1.3.16.Low-Power Operation -- 1.3.17.Current Sink/Source Capability -- 1.3.18.USB Interface -- 1.3.19.Motor Control Interface -- 1.3.20.CAN Interface -- 1.3.21.Ethernet Interface -- 1.3.22.ZigBee Interface -- 1.3.23.Multiply and Divide Hardware -- 1.3.24.Operating Temperature -- 1.3.25.Pulse Width Modulated Outputs -- 1.3.26.JTAG Interface -- 1.3.27.Package Size -- 1.3.28.Direct Memory Access -- 1.4.Microcontroller Architectures -- 1.4.1.Reduced Instruction Set Computer and Complex Instruction Computer -- 1.5.8, 16, or 32 Bits? -- 1.6.Number Systems -- 1.6.1.Decimal Number System -- 1.6.2.Binary Number System -- 1.6.3.Octal Number System -- 1.6.4.Hexadecimal Number System -- 1.7.Converting Binary Numbers into Decimal -- 1.8.Converting Decimal Numbers into Binary -- 1.9.Converting Binary Numbers into Hexadecimal -- 1.10.Converting Hexadecimal Numbers into Binary -- 1.11.Converting Hexadecimal Numbers into Decimal -- 1.12.Converting Decimal Numbers into Hexadecimal -- 1.13.Converting Octal Numbers into Decimal -- 1.14.Converting Decimal Numbers into Octal -- 1.15.Converting Octal Numbers into Binary -- 1.16.Converting Binary Numbers into Octal -- 1.17.Negative Numbers -- 1.18.Adding Binary Numbers -- 1.19.Subtracting Binary Numbers -- 1.20.Multiplication of Binary Numbers -- 1.21.Division of Binary Numbers -- 1.22.Floating Point Numbers -- 1.22.1.The Largest Number -- 1.22.2.The Smallest Number -- 1.23.Converting a Floating Point Number into Decimal -- 1.23.1.Normalizing the Floating Point Numbers -- 1.23.2.Converting a Decimal Number into Floating Point -- 1.23.3.Multiplication and Division of Floating Point Numbers -- 1.23.4.Addition and Subtraction of Floating Point Numbers -- 1.24.Binary Coded Decimal Numbers -- 1.25.The American Standard Code for Information Interchange Table -- 1.26.Summary -- 1.27.Exercises -- 2.1.The PIC32MX360F512L Architecture -- 2.1.1.The Memory -- 2.1.2.The Microcontroller Clock -- 2.1.3.Resets -- 2.1.4.The Input/Output Ports -- 2.1.5.The Parallel Master Port -- 2.1.6.Timers -- 2.1.7.Real-Time Clock and Calendar -- 2.1.8.Analog to Digital Converter -- 2.1.9.Interrupts -- 2.2.Summary -- 2.3.Exercises -- 3.1.Structure of a Simple mikroC Pro for PIC32 Program -- 3.1.1.Comments -- 3.1.2.White Spaces -- 3.1.3.Terminating Program Statements -- 3.1.4.Case Sensitivity -- 3.1.5.Variable Names -- 3.1.6.Reserved Names -- 3.1.7.Variable Types -- 3.1.8.Number Bases -- 3.1.9.Constants -- 3.1.10.Escape Sequences -- 3.1.11.Static Variables -- 3.1.12.Volatile Variables -- 3.1.13.External Variables -- 3.1.14.Memory Type Specifiers -- 3.1.15.Arrays -- 3.1.16.Pointers -- 3.1.17.Structures -- 3.1.18.Creating New Data Types -- 3.1.19.Unions -- 3.1.20.Operators in mikroC Pro for PIC32 -- 3.1.21.Modifying the Flow of Control -- 3.2.Functions -- 3.2.1.mikroC Pro for PIC32 Functions -- 3.2.2.Passing Parameters to Functions -- 3.2.3.Passing Variables by Reference to Functions -- 3.2.4.Passing Variable Number of Arguments to Functions -- 3.2.5.Pointers to Functions -- 3.2.6.Static Variables in Functions -- 3.2.7.Function Prototypes -- 3.3.PIC32 Microcontroller Specific Features -- 3.3.1.SFR Registers -- 3.3.2.Linker Directives -- 3.3.3.Built-in Utilities -- 3.3.4.Start-up Initialization -- 3.3.5.Read-Modify-Write Cycles -- 3.3.6.Interrupts -- 3.4.Summary -- 3.5.Exercises -- 4.1.ADC Library -- 4.2.LCD Library -- 4.2.1.HD44780 LCD Controller -- 4.3.Software UART Library -- 4.4.Hardware UART Library -- 4.5.Sound Library -- 4.6.ANSI C Library -- 4.6.1.Ctype Library -- 4.6.2.Math Library -- 4.6.3.Stdlib Library -- 4.6.4.String Library -- 4.7.Miscellaneous Library -- 4.7.1.Button Library -- 4.7.2.Conversion Library -- 4.7.3.Time Library -- 4.7.4.Trigonometry Library -- 4.8.Summary -- 4.9.Exercises -- 5.1.Software Development Tools -- 5.1.1.Text Editors -- 5.1.2.Assemblers and Compilers -- 5.1.3.Simulators -- 5.1.4.High-Level Language Simulators -- 5.1.5.Simulators with Hardware Simulation -- 5.1.6.Integrated Development Environment -- 5.2.Hardware Development Tools -- 5.2.1.Development Boards -- 5.2.2.Device Programmers -- 5.2.3.In-Circuit Debuggers -- 5.2.4.In-Circuit Emulators -- 5.2.5.Breadboard -- 5.3.mikroC Pro for PIC32 IDE -- 5.3.1.mikroC Pro for PIC32 IDE Screen -- 5.3.2.Creating and Compiling a New File -- 5.3.3.Other Features of the mikroC Pro for PIC32 IDE -- 5.3.4.Using the Software Simulator -- 5.3.5.Using the mikroICD In-Circuit Debugger -- 5.3.6.Using a Development Board -- 5.4.Summary -- 5.5.Exercises -- 6.1.Using the Program Description Language and Flowcharts -- 6.1.1.BEGIN-END -- 6.1.2.Sequencing -- 6.1.3.IF-THEN-ELSE-ENDIF -- 6.1.4.DO-ENDDO -- 6.1.5.REPEAT-UNTIL -- 6.1.6.Calling Subprograms -- 6.1.7.Subprogram Structure -- 6.2.Examples -- 6.3.Representing for Loops in Flowcharts -- 6.4.Summary -- 6.5.Exercises -- 7.1.Project 7.1-LED DICE -- 7.1.1.Project Description -- 7.1.2.Current-Sinking -- 7.1.3.Current-Sourcing -- 7.1.4.Project Hardware -- 7.1.5.Project PDL -- 7.1.6.Project Program -- 7.1.7.Using a Random Number Generator -- 7.2.Project 7.2-Liquid-Crystal Display Event Counting -- 7.2.1.Project Description -- 7.2.2.Project Hardware -- 7.2.3.Project PDL -- 7.2.4.Project Program -- 7.3.Project 7.3-Creating a Custom LCD Character -- 7.3.1.Project Description -- 7.3.2.Project Hardware -- 7.3.3.Project PDL -- 7.3.4.Project Program -- 7.4.Project 7.4-LCD Progress Bar -- 7.4.1.Project Description -- 7.4.2.Project Hardware -- 7.4.3.Project PDL -- 7.4.4.Project Program -- 7.5.Project 7.5-Shifting Text on LCD -- 7.5.1.Project Description -- 7.5.2.Project Hardware -- 7.5.3.Project PDL -- 7.5.4.Project Program -- 7.6.Project 7.6-External Interrupt-Based Event Counting Using LCD -- 7.6.1.Project Description -- 7.6.2.Project Hardware -- 7.6.3.Project PDL -- 7.6.4.Project Program -- 7.7.Project 7.7-Switch Contact Debouncing -- 7.7.1.Project Description -- 7.7.2.Project Hardware -- 7.7.3.Project PDL -- 7.7.4.Project Program -- 7.8.Project 7.8-Timer Interrupt-Based Counting -- 7.8.1.Project Description -- 7.8.2.Project Hardware -- 7.8.3.Project PDL -- 7.8.4.Project Program -- 7.9.Project 7.9-Temperature Measurement and Display on LCD -- 7.9.1.Project Description -- 7.9.2.Project Hardware -- 7.9.3.Project PDL -- 7.9.4.Project Program -- 7.10.Project 7.10-Playing a Melody -- 7.10.1.Project Description -- 7.10.2.Project Hardware -- 7.10.3.Project PDL -- 7.10.4.Project Program -- 7.11.Project 7.11-Playi1g a Melody Using Push-Button Switches -- 7.11.1.Project Description -- 7.11.2.Project Hardware -- 7.11.3.Project PDL -- 7.11.4.Project Program -- 7.12.Project 7.12-Generating Sine Wave Using D/A Converter -- 7.12.1.Project Description -- 7.12.2.Project Hardware -- 7.12.3.Project PDL -- 7.12.4.Project Program -- 7.13.Project 7.13-Communicating with a PC Using the RS232 PORT -- 7.13.1.Project Description -- 7.13.2.Project Hardware -- 7.13.3.Project PDL (Simple Project) -- 7.13.4.Project Program -- 7.13.5.Project PDL (Calculator Project) -- 7.13.6.Project Program -- 7.14.Project 7.14-Scrolling LCD Display -- 7.14.1.Project Description -- 7.14.2.Project Hardware -- 7.14.3.Project PDL -- 7.14.4.Project Program -- 8.1.Project 8.1-Generating High-Frequency Sine Waveform -- 8.1.1.Project Description -- 8.1.2.Method 1 in Detail -- 8.1.3.Method 2 in Detail -- 8.2.Project 8.2-Generating Pulse-Width Modulation Waveform -- 8.2.1.Project Description -- 8.2.2.Project Hardware -- 8.2.3.Project PDL -- 8.2.4.Project Program -- 8.3.Project 8.3-Changing the Brightness of an LED -- 8.3.1.Project Description -- 8.3.2.Project Hardware -- 8.3.3.Project PDL -- 8.3.4.Project Program -- 8.4.Project 8.4-Using a Thin Film Transistor Display -- 8.4.1.Project Description -- 8.4.2.Some mikroC PRO for PIC32 TFT Functions -- 8.4.3.Project Hardware -- 8.4.4.Project PDL -- 8.4.5.Project Program -- 8.5.Project 8.5-Plotting a Graph on the TFT Display -- 8.5.1.Project Description -- 8.5.2.Project Hardware -- 8.5.3.Project PDL -- 8.5.4.Project Program -- 8.6.Project 8.6-Using Secure Digital Cards -- 8.6.1.The SPI Bus -- 8.6.2.Operation of the SD Card in SPI Mode -- 8.6.3.Card Size Parameters -- 8.6.4.mikroC PRO for PIC32 Language SD Card Library Functions -- 8.6.5.Project Hardware -- 8.6.6.Project PDL -- 8.6.7.Program Listing -- 8.7.Project 8.7-Storing Temperature Readings in a File on the SD Card -- 8.7.1.Project Description -- 8.7.2.Project Hardware -- 8.7.3.Project PDL -- 8.7.4.Project Program -- 8.8.Project 8.8-Designing a Finite Impulse Response Filter -- 8.8.1.Project Description -- 8.8.2.FIR Filters -- 8.8.3.Using the Scope FIR Filter Design Program -- 8.8.4.Project Hardware -- 8.8.5.Implementing the FIR Filter -- 8.8.6.Program Listing -- 8.8.7.Program Listing -- 8.9.Project 8.9-Calculating Timing in Digital Signal Processing -- 8.9.1.Project Description -- 8.9.2.Project Hardware -- 8.9.3.Project PDL -- 8.9.4.Project Program.

19

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