Gamestorming

Gray, David, 1957-

Gamestorming a playbook for innovators, rulebreakers, and changemakers / [recurso electrónico] : Game storming Dave Gray, Sunni Brown, and James Macanufo. - 1st ed. - Sebastopol, CA : O'Reilly, c2010. - 1 online resource (xvii, 266 p.) : ill.

Includes index.

What is a game? -- 10 essentials for gamestorming -- Core gamestorming skills -- Core games -- Games for opening -- Games for exploring -- Games for closing -- Putting gamestorming to work.

"This book includes more than 80 games to help you break down barriers, communicate better, and generate new ideas, insights, and strategies. The authors have identified tools and techniques from some of the world's most innovative professionals, whose teams collaborate and make great things happen. Gamestorming is the result: a unique collection of games that encourage engagement and creativity while bringing more structure and clarity to the workplace" --P. [4] of cover.

9781449395988 (electronic bk.) 1449395988 (electronic bk.) 9781449395902 (electronic bk.) 1449395902 (electronic bk.)


Group problem solving.
Group problem solving--Problems, exercises, etc.
Creative thinking.
Creative thinking--Problems, exercises, etc.
Brainstorming.
Brainstorming--Problems, exercises, etc.
Management games.
Teams in the workplace--Training of.
BUSINESS & ECONOMICS / Corporate Governance
BUSINESS & ECONOMICS / Leadership
BUSINESS & ECONOMICS / Organizational Development
BUSINESS & ECONOMICS / Workplace Culture
Brainstorming.
Creative thinking.
Group problem solving.
Management games.
Teams in the workplace--Training of.


Electronic books.
Problems, exercises, etc.

HD30.29 / .G739 2010eb

658.4/022

Con tecnología Koha