The Engineering of Mixed Reality Systems (Registro nro. 200624)

MARC details
000 -LÍDER
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001 - NÚMERO DE CONTROL
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003 - IDENTIFICADOR DEL NÚMERO DE CONTROL
control field SIRSI
005 - FECHA Y HORA DE LA ULTIMA TRANSACCIÓN
control field 20160812084113.0
007 - CAMPO FIJO DE DESCRIPCIÓN FIJA--INFORMACIÓN GENERAL
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008 - ELEMENTOS DE LONGITUD FIJA -- INFORMACIÓN GENERAL
fixed length control field 110414s2010 xxk| s |||| 0|eng d
020 ## - NÚMERO INTERNACIONAL NORMALIZADO PARA LIBROS
International Standard Book Number 9781848827332
-- 978-1-84882-733-2
040 ## - FUENTE DE CATALOGACIÓN
Transcribing agency MX-MeUAM
050 #4 - SIGNATURA TOPOGRÁFICA DE LA BIBLIOTECA DEL CONGRESO
Classification number QA76.758
082 04 - NÚMERO DE CLASIFICACIÓN DECIMAL DEWEY
Classification number 005.1
Edition number 23
100 1# - ASIENTO PRINCIPAL--NOMBRE PERSONAL
Personal name Dubois, Emmanuel.
Relator term editor.
245 14 - MENCIÓN DE TITULO
Title The Engineering of Mixed Reality Systems
Medium [recurso electrónico] /
Statement of responsibility, etc. edited by Emmanuel Dubois, Philip Gray, Laurence Nigay.
264 #1 - PRODUCTION, PUBLICATION, DISTRIBUTION, MANUFACTURE, AND COPYRIGHT NOTICE
Place of production, publication, distribution, manufacture London :
Name of producer, publisher, distributor, manufacturer Springer London,
Date of production, publication, distribution, manufacture, or copyright notice 2010.
300 ## - DESCRIPCIÓN FÍSICA
Extent XIV, 450p. 170 illus.
Other physical details online resource.
336 ## - CONTENT TYPE
Content type term text
Content type code txt
Source rdacontent
337 ## - MEDIA TYPE
Media type term computer
Media type code c
Source rdamedia
338 ## - CARRIER TYPE
Carrier type term online resource
Carrier type code cr
Source rdacarrier
347 ## - DIGITAL FILE CHARACTERISTICS
File type text file
Encoding format PDF
Source rda
490 1# - MENCIÓN DE SERIE
Series statement Human-Computer Interaction Series,
International Standard Serial Number 1571-5035
505 0# - NOTA DE CONTENIDO
Formatted contents note Interaction Design -- An Integrating Framework for Mixed Systems -- A Holistic Approach to Design and Evaluation of Mixed Reality Systems -- Embedded Mixed Reality Environments -- The Semantic Environment: Heuristics for a Cross-Context Human–Information Interaction Model -- Tangible Interaction in Mixed Reality Systems -- Designing a Mixed Reality Intergenerational Entertainment System -- Auditory-Induced Presence in Mixed Reality Environments and Related Technology -- An Exploration of Exertion in Mixed Reality Systems via the “Table Tennis for Three” Game -- Developing Mixed Interactive Systems: A Model-Based Process for Generating and Managing Design Solutions -- Software Design and Implementation -- Designing Outdoor Mixed Reality Hardware Systems -- Multimodal Excitatory Interfaces with Automatic Content Classification -- Management of Tracking for Mixed and Augmented Reality Systems -- Authoring Immersive Mixed Reality Experiences -- Fiia: A Model-Based Approach to Engineering Collaborative Augmented Reality -- A Software Engineering Method for the Design of Mixed Reality Systems -- Applications of Mixed Reality -- Enhancing Health-Care Services with Mixed Reality Systems -- The eXperience Induction Machine: A New Paradigm for Mixed-Reality Interaction Design and Psychological Experimentation -- MyCoach: In Situ User Evaluation of a Virtual and Physical Coach for Running -- The RoboCup Mixed Reality League – A Case Study -- Mixed-Reality Prototypes to Support Early Creative Design.
520 ## - NOTA DE RESUMEN, ETC.
Summary, etc. Mixed reality computer systems aim to fuse digital and physical information and features, either as an augmentation of real-world environments or as a means of providing physically-based interaction with computer-based systems. So – for example – museum displays can be augmented with added information about their history and provenance, and this information delivered to a visitor via their mobile telephone as they pass in front of the display. An increasing number of systems are exploiting mixed reality but to date there are no systematic methods, techniques or guidelines for the development of such systems. In bringing together contributions on a broad range of mixed reality development issues this book provides a sound theoretical foundation for a disciplined approach to mixed reality engineering. Divided into three parts, interaction design, software design and implementation, this book brings together state of the art developments in the engineering of mixed reality systems, addressing issues at these three levels. Part 1 covers generic and specific mixed reality design elements and provides an overview of the design method; Part 2 addresses technical solutions for interaction techniques, development tools and a global view of the mixed reality software development process. Finally part 3 contains detailed case studies to highlight the application of mixed reality in a variety of fields including aviation, architecture, emergency management, games, and healthcare. Multimodal and tangible interaction designers, systems engineers working in augmented reality and ubiquitous systems, human factors researchers, and others interested in the use of mixed reality techniques in their work, will find this book a useful addition to their bookshelf.
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650 #0 - ASIENTO SECUNDARIO DE MATERIA - TERMINO TEMÁTICO
Topical term or geographic name as entry element Computer science.
650 #0 - ASIENTO SECUNDARIO DE MATERIA - TERMINO TEMÁTICO
Topical term or geographic name as entry element Data transmission systems.
650 #0 - ASIENTO SECUNDARIO DE MATERIA - TERMINO TEMÁTICO
Topical term or geographic name as entry element Software engineering.
650 14 - ASIENTO SECUNDARIO DE MATERIA - TERMINO TEMÁTICO
Topical term or geographic name as entry element Computer Science.
650 24 - ASIENTO SECUNDARIO DE MATERIA - TERMINO TEMÁTICO
Topical term or geographic name as entry element Software Engineering/Programming and Operating Systems.
650 24 - ASIENTO SECUNDARIO DE MATERIA - TERMINO TEMÁTICO
Topical term or geographic name as entry element User Interfaces and Human Computer Interaction.
650 24 - ASIENTO SECUNDARIO DE MATERIA - TERMINO TEMÁTICO
Topical term or geographic name as entry element Models and Principles.
650 24 - ASIENTO SECUNDARIO DE MATERIA - TERMINO TEMÁTICO
Topical term or geographic name as entry element Input/Output and Data Communications.
700 1# - ASIENTO SECUNDARIO - NOMBRE PERSONAL
Personal name Gray, Philip.
Relator term editor.
700 1# - ASIENTO SECUNDARIO - NOMBRE PERSONAL
Personal name Nigay, Laurence.
Relator term editor.
710 2# - ASIENTO SECUNDARIO - NOMBRE CORPORATIVO
Corporate name or jurisdiction name as entry element SpringerLink (Online service)
773 0# - HOST ITEM ENTRY
Title Springer eBooks
776 08 - ADDITIONAL PHYSICAL FORM ENTRY
Relationship information Printed edition:
International Standard Book Number 9781848827325
830 #0 - ASIENTO SECUNDARIO DE SERIE--TITULO UNIFORME
Uniform title Human-Computer Interaction Series,
International Standard Serial Number 1571-5035
856 40 - LOCALIZACIÓN Y ACCESO ELECTRÓNICOS
Public note Libro electrónico
Uniform Resource Identifier <a href="http://148.231.10.114:2048/login?url=http://link.springer.com/book/10.1007/978-1-84882-733-2">http://148.231.10.114:2048/login?url=http://link.springer.com/book/10.1007/978-1-84882-733-2</a>
942 ## - TIPO DE MATERIAL (KOHA)
Koha item type Libro Electrónico
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    Colección de Libros Electrónicos Biblioteca Electrónica Biblioteca Electrónica     QA76.758 372744-2001 12/08/2016 1 Libro Electrónico

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