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001 - NÚMERO DE CONTROL |
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003 - IDENTIFICADOR DEL NÚMERO DE CONTROL |
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SIRSI |
005 - FECHA Y HORA DE LA ULTIMA TRANSACCIÓN |
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20160812084113.0 |
007 - CAMPO FIJO DE DESCRIPCIÓN FIJA--INFORMACIÓN GENERAL |
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008 - ELEMENTOS DE LONGITUD FIJA -- INFORMACIÓN GENERAL |
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110414s2010 xxk| s |||| 0|eng d |
020 ## - NÚMERO INTERNACIONAL NORMALIZADO PARA LIBROS |
International Standard Book Number |
9781848827332 |
-- |
978-1-84882-733-2 |
040 ## - FUENTE DE CATALOGACIÓN |
Transcribing agency |
MX-MeUAM |
050 #4 - SIGNATURA TOPOGRÁFICA DE LA BIBLIOTECA DEL CONGRESO |
Classification number |
QA76.758 |
082 04 - NÚMERO DE CLASIFICACIÓN DECIMAL DEWEY |
Classification number |
005.1 |
Edition number |
23 |
100 1# - ASIENTO PRINCIPAL--NOMBRE PERSONAL |
Personal name |
Dubois, Emmanuel. |
Relator term |
editor. |
245 14 - MENCIÓN DE TITULO |
Title |
The Engineering of Mixed Reality Systems |
Medium |
[recurso electrónico] / |
Statement of responsibility, etc. |
edited by Emmanuel Dubois, Philip Gray, Laurence Nigay. |
264 #1 - PRODUCTION, PUBLICATION, DISTRIBUTION, MANUFACTURE, AND COPYRIGHT NOTICE |
Place of production, publication, distribution, manufacture |
London : |
Name of producer, publisher, distributor, manufacturer |
Springer London, |
Date of production, publication, distribution, manufacture, or copyright notice |
2010. |
300 ## - DESCRIPCIÓN FÍSICA |
Extent |
XIV, 450p. 170 illus. |
Other physical details |
online resource. |
336 ## - CONTENT TYPE |
Content type term |
text |
Content type code |
txt |
Source |
rdacontent |
337 ## - MEDIA TYPE |
Media type term |
computer |
Media type code |
c |
Source |
rdamedia |
338 ## - CARRIER TYPE |
Carrier type term |
online resource |
Carrier type code |
cr |
Source |
rdacarrier |
347 ## - DIGITAL FILE CHARACTERISTICS |
File type |
text file |
Encoding format |
PDF |
Source |
rda |
490 1# - MENCIÓN DE SERIE |
Series statement |
Human-Computer Interaction Series, |
International Standard Serial Number |
1571-5035 |
505 0# - NOTA DE CONTENIDO |
Formatted contents note |
Interaction Design -- An Integrating Framework for Mixed Systems -- A Holistic Approach to Design and Evaluation of Mixed Reality Systems -- Embedded Mixed Reality Environments -- The Semantic Environment: Heuristics for a Cross-Context Human–Information Interaction Model -- Tangible Interaction in Mixed Reality Systems -- Designing a Mixed Reality Intergenerational Entertainment System -- Auditory-Induced Presence in Mixed Reality Environments and Related Technology -- An Exploration of Exertion in Mixed Reality Systems via the “Table Tennis for Three” Game -- Developing Mixed Interactive Systems: A Model-Based Process for Generating and Managing Design Solutions -- Software Design and Implementation -- Designing Outdoor Mixed Reality Hardware Systems -- Multimodal Excitatory Interfaces with Automatic Content Classification -- Management of Tracking for Mixed and Augmented Reality Systems -- Authoring Immersive Mixed Reality Experiences -- Fiia: A Model-Based Approach to Engineering Collaborative Augmented Reality -- A Software Engineering Method for the Design of Mixed Reality Systems -- Applications of Mixed Reality -- Enhancing Health-Care Services with Mixed Reality Systems -- The eXperience Induction Machine: A New Paradigm for Mixed-Reality Interaction Design and Psychological Experimentation -- MyCoach: In Situ User Evaluation of a Virtual and Physical Coach for Running -- The RoboCup Mixed Reality League – A Case Study -- Mixed-Reality Prototypes to Support Early Creative Design. |
520 ## - NOTA DE RESUMEN, ETC. |
Summary, etc. |
Mixed reality computer systems aim to fuse digital and physical information and features, either as an augmentation of real-world environments or as a means of providing physically-based interaction with computer-based systems. So – for example – museum displays can be augmented with added information about their history and provenance, and this information delivered to a visitor via their mobile telephone as they pass in front of the display. An increasing number of systems are exploiting mixed reality but to date there are no systematic methods, techniques or guidelines for the development of such systems. In bringing together contributions on a broad range of mixed reality development issues this book provides a sound theoretical foundation for a disciplined approach to mixed reality engineering. Divided into three parts, interaction design, software design and implementation, this book brings together state of the art developments in the engineering of mixed reality systems, addressing issues at these three levels. Part 1 covers generic and specific mixed reality design elements and provides an overview of the design method; Part 2 addresses technical solutions for interaction techniques, development tools and a global view of the mixed reality software development process. Finally part 3 contains detailed case studies to highlight the application of mixed reality in a variety of fields including aviation, architecture, emergency management, games, and healthcare. Multimodal and tangible interaction designers, systems engineers working in augmented reality and ubiquitous systems, human factors researchers, and others interested in the use of mixed reality techniques in their work, will find this book a useful addition to their bookshelf. |
596 ## - |
-- |
19 |
650 #0 - ASIENTO SECUNDARIO DE MATERIA - TERMINO TEMÁTICO |
Topical term or geographic name as entry element |
Computer science. |
650 #0 - ASIENTO SECUNDARIO DE MATERIA - TERMINO TEMÁTICO |
Topical term or geographic name as entry element |
Data transmission systems. |
650 #0 - ASIENTO SECUNDARIO DE MATERIA - TERMINO TEMÁTICO |
Topical term or geographic name as entry element |
Software engineering. |
650 14 - ASIENTO SECUNDARIO DE MATERIA - TERMINO TEMÁTICO |
Topical term or geographic name as entry element |
Computer Science. |
650 24 - ASIENTO SECUNDARIO DE MATERIA - TERMINO TEMÁTICO |
Topical term or geographic name as entry element |
Software Engineering/Programming and Operating Systems. |
650 24 - ASIENTO SECUNDARIO DE MATERIA - TERMINO TEMÁTICO |
Topical term or geographic name as entry element |
User Interfaces and Human Computer Interaction. |
650 24 - ASIENTO SECUNDARIO DE MATERIA - TERMINO TEMÁTICO |
Topical term or geographic name as entry element |
Models and Principles. |
650 24 - ASIENTO SECUNDARIO DE MATERIA - TERMINO TEMÁTICO |
Topical term or geographic name as entry element |
Input/Output and Data Communications. |
700 1# - ASIENTO SECUNDARIO - NOMBRE PERSONAL |
Personal name |
Gray, Philip. |
Relator term |
editor. |
700 1# - ASIENTO SECUNDARIO - NOMBRE PERSONAL |
Personal name |
Nigay, Laurence. |
Relator term |
editor. |
710 2# - ASIENTO SECUNDARIO - NOMBRE CORPORATIVO |
Corporate name or jurisdiction name as entry element |
SpringerLink (Online service) |
773 0# - HOST ITEM ENTRY |
Title |
Springer eBooks |
776 08 - ADDITIONAL PHYSICAL FORM ENTRY |
Relationship information |
Printed edition: |
International Standard Book Number |
9781848827325 |
830 #0 - ASIENTO SECUNDARIO DE SERIE--TITULO UNIFORME |
Uniform title |
Human-Computer Interaction Series, |
International Standard Serial Number |
1571-5035 |
856 40 - LOCALIZACIÓN Y ACCESO ELECTRÓNICOS |
Public note |
Libro electrónico |
Uniform Resource Identifier |
<a href="http://148.231.10.114:2048/login?url=http://link.springer.com/book/10.1007/978-1-84882-733-2">http://148.231.10.114:2048/login?url=http://link.springer.com/book/10.1007/978-1-84882-733-2</a> |
942 ## - TIPO DE MATERIAL (KOHA) |
Koha item type |
Libro Electrónico |