Human-Computer Interaction. Interaction Technologies (Registro nro. 241577)

MARC details
000 -LIDER
fixed length control field 07506nam a22006615i 4500
001 - CONTROL NUMBER
control field 978-3-319-91250-9
003 - CONTROL NUMBER IDENTIFIER
control field DE-He213
005 - DATE AND TIME OF LATEST TRANSACTION
control field 20210201191256.0
007 - PHYSICAL DESCRIPTION FIXED FIELD--GENERAL INFORMATION
fixed length control field cr nn 008mamaa
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION
fixed length control field 180531s2018 gw | s |||| 0|eng d
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
International Standard Book Number 9783319912509
-- 978-3-319-91250-9
050 #4 - LIBRARY OF CONGRESS CALL NUMBER
Classification number QA76.9.U83
050 #4 - LIBRARY OF CONGRESS CALL NUMBER
Classification number QA76.9.H85
072 #7 - SUBJECT CATEGORY CODE
Subject category code UYZG
Source bicssc
072 #7 - SUBJECT CATEGORY CODE
Subject category code COM070000
Source bisacsh
072 #7 - SUBJECT CATEGORY CODE
Subject category code UYZG
Source thema
082 04 - DEWEY DECIMAL CLASSIFICATION NUMBER
Classification number 005.437
Edition number 23
082 04 - DEWEY DECIMAL CLASSIFICATION NUMBER
Classification number 4.019
Edition number 23
245 10 - TITLE STATEMENT
Title Human-Computer Interaction. Interaction Technologies
Medium [electronic resource] :
Remainder of title 20th International Conference, HCI International 2018, Las Vegas, NV, USA, July 15-20, 2018, Proceedings, Part III /
Statement of responsibility, etc. edited by Masaaki Kurosu.
250 ## - EDITION STATEMENT
Edition statement 1st ed. 2018.
264 #1 -
-- Cham :
-- Springer International Publishing :
-- Imprint: Springer,
-- 2018.
300 ## - PHYSICAL DESCRIPTION
Extent XVIII, 517 p. 236 illus.
Other physical details online resource.
336 ## -
-- text
-- txt
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-- computer
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-- rdamedia
338 ## -
-- online resource
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347 ## -
-- text file
-- PDF
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490 1# - SERIES STATEMENT
Series statement Information Systems and Applications, incl. Internet/Web, and HCI ;
Volume/sequential designation 10903
500 ## - GENERAL NOTE
General note Acceso multiusuario
505 0# - FORMATTED CONTENTS NOTE
Formatted contents note Input techniques and devices -- SliT: Character Input System Using Slide-in and Tap for Smartwatches -- Employing Shortcut Setting and Subitizing Effect for Improving UI of Multi Media Kiosks -- Flickey: Flick-Based QWERTY Software Keyboard for Ultra-small Touch Screen Devices -- A New Japanese Input Method for Virtual Reality Applications -- A New Virtual Keyboard with Finger Gesture Recognition for AR/VR Devices -- Ex-Space: Expanded Space Key by Sliding Thumb on Home Position -- Character Input by Gesture Performed with Grasping both Ends of Tablet PC -- Entry and Selection Methods for Specifying Dates in Mobile Context -- Speech-based interfaces and chatbots -- Chatbot in a Campus Environment: Design of LiSA, a Virtual Assistant to Help Students in their University Life -- Voice User Interface Interaction Design Research Based on User Mental Model in Autonomous Vehicle -- Application of Logistic Regression Analysis of Smartphone Speech Interaction Usage in China: A Questionnaire-Based Study of 622 Adults -- An Adaptive Speech Interface for Assistance in Maintenance and Changeover Procedures -- Comparing cascaded LSTM architectures for generating head motion from speech in task-oriented dialogs -- Acoustic Feature Comparison for Different Speaking Rates -- Expressing Mixed Emotions via Gradient Color: An Interactive Online Chat Interface Design Based on Affective Recognition -- Lucida: Enhancing the Creation of Photography through Semantic, Sympathetic, Augmented, Voice Agent Interaction -- Gesture, motion and eye-tracking based interaction -- Shopping Together: A Remote Co-shopping System Utilizing Spatial Gesture Interaction -- Evaluating Tap-And-Drag: A Single-Handed Zooming Method -- Developing Female Clothing Coordination Generation System Using Eye Tracking Information -- Analyzing gaze Behavior Prior to Interacting with a Multimedia Interface in a Car -- Intuitive 3D Model Prototyping with Leap Motion and Microsoft Hololens -- A Novel Hand Written Technique Using Touch-Less Finger Gesture Movement for Human Computer Interaction -- A Mobile Command Input Through Vowel Lip Shape Recognition -- Daily activity recognition based on acceleration of both wrists -- Orientation Correction for a 3D Hand Motion Tracking Interface using Inertial Measurement Units -- A Gesture-Based Interaction Technique for a Passive RFID Card with an Acceleration Sensor -- Can People Sense Their Personalities Only by Watching the Movements of Their Skeleton in Street Dancing Performances? -- Exploration of Behavioral Markers to Support Adaptive Learning -- The Effect of Static and Dynamic Gesture Presentation on the Recognition of Two Manipulation Gestures -- Non-Invasive Gaze Direction Estimation from Head Orientation for Human-Machine Interaction -- Games and gamification -- TrackMaze: A Comparison of Head-tracking, Eye-tracking and Tilt as Input Methods for Mobile Games -- Gamification Framework: Using Lexical Approach on Social Media Application Online Reviews -- Competitively Versus Cooperatively? An Analysis of the Effect of Gameplay on Human Emotions and Behaviors -- Towards a Better Understanding of Chess Players' Personalities: A Study Using Virtual Chess Players -- Application of Gamification to Website Design for the Improvement of Effective Communication -- A Framework for the Assessment of Enjoyment in Video Games -- An Interactive Cat Toy Interfacing Owner PC Operations -- Improving Quality of Interaction with the Mobility Services through the Gamification Approach -- How to extend life cycle of an online game.
520 ## - SUMMARY, ETC.
Summary, etc. The 3 volume-set LNCS 10901, 10902 + 10903 constitutes the refereed proceedings of the 20th International Conference on Human-Computer Interaction, HCI 2018, which took place in Las Vegas, Nevada, in July 2018. The total of 1171 papers and 160 posters included in the 30 HCII 2018 proceedings volumes was carefully reviewed and selected from 4346 submissions. HCI 2018 includes a total of 145 papers; they were organized in topical sections named: Part I: HCI theories, methods and tools; perception and psychological issues in HCI; emotion and attention recognition; security, privacy and ethics in HCI. Part II: HCI in medicine; HCI for health and wellbeing; HCI in cultural heritage; HCI in complex environments; mobile and wearable HCI. Part III: input techniques and devices; speech-based interfaces and chatbots; gesture, motion and eye-tracking based interaction; games and gamification.
541 ## - IMMEDIATE SOURCE OF ACQUISITION NOTE
Owner UABC ;
Method of acquisition Temporal ;
Date of acquisition 01/01/2021-12/31/2023.
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Término temático o nombre geográfico como elemento de entrada User interfaces (Computer systems).
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Término temático o nombre geográfico como elemento de entrada Special purpose computers.
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Término temático o nombre geográfico como elemento de entrada Computer communication systems.
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Término temático o nombre geográfico como elemento de entrada Artificial intelligence.
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Término temático o nombre geográfico como elemento de entrada Optical data processing.
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Término temático o nombre geográfico como elemento de entrada Computer security.
650 14 - SUBJECT ADDED ENTRY--TOPICAL TERM
Término temático o nombre geográfico como elemento de entrada User Interfaces and Human Computer Interaction.
-- https://scigraph.springernature.com/ontologies/product-market-codes/I18067
650 24 - SUBJECT ADDED ENTRY--TOPICAL TERM
Término temático o nombre geográfico como elemento de entrada Special Purpose and Application-Based Systems.
-- https://scigraph.springernature.com/ontologies/product-market-codes/I13030
650 24 - SUBJECT ADDED ENTRY--TOPICAL TERM
Término temático o nombre geográfico como elemento de entrada Computer Communication Networks.
-- https://scigraph.springernature.com/ontologies/product-market-codes/I13022
650 24 - SUBJECT ADDED ENTRY--TOPICAL TERM
Término temático o nombre geográfico como elemento de entrada Artificial Intelligence.
-- https://scigraph.springernature.com/ontologies/product-market-codes/I21000
650 24 - SUBJECT ADDED ENTRY--TOPICAL TERM
Término temático o nombre geográfico como elemento de entrada Image Processing and Computer Vision.
-- https://scigraph.springernature.com/ontologies/product-market-codes/I22021
650 24 - SUBJECT ADDED ENTRY--TOPICAL TERM
Término temático o nombre geográfico como elemento de entrada Systems and Data Security.
-- https://scigraph.springernature.com/ontologies/product-market-codes/I28060
700 1# - ADDED ENTRY--PERSONAL NAME
Personal name Kurosu, Masaaki.
Relator term editor.
Relator code edt
-- http://id.loc.gov/vocabulary/relators/edt
710 2# - ADDED ENTRY--CORPORATE NAME
Corporate name or jurisdiction name as entry element SpringerLink (Online service)
773 0# - HOST ITEM ENTRY
Title Springer Nature eBook
776 08 - ADDITIONAL PHYSICAL FORM ENTRY
Relationship information Printed edition:
International Standard Book Number 9783319912493
776 08 - ADDITIONAL PHYSICAL FORM ENTRY
Relationship information Printed edition:
International Standard Book Number 9783319912516
830 #0 - SERIES ADDED ENTRY--UNIFORM TITLE
Uniform title Information Systems and Applications, incl. Internet/Web, and HCI ;
Volume number/sequential designation 10903
856 40 - ELECTRONIC LOCATION AND ACCESS
Public note Libro electrónico
Uniform Resource Identifier http://148.231.10.114:2048/login?url=https://doi.org/10.1007/978-3-319-91250-9
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942 ## - ADDED ENTRY ELEMENTS (KOHA)
Koha item type Libro Electrónico
Existencias
Estado de retiro Colección Ubicación permanente Ubicación actual Fecha de ingreso Total Checkouts Date last seen Número de copia Tipo de material
  Colección de Libros Electrónicos Biblioteca Electrónica Biblioteca Electrónica 01/02/2021   01/02/2021 1 Libro Electrónico

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