MARC details
000 -LIDER |
fixed length control field |
04817nam a22005535i 4500 |
001 - CONTROL NUMBER |
control field |
978-3-319-95495-0 |
003 - CONTROL NUMBER IDENTIFIER |
control field |
DE-He213 |
005 - DATE AND TIME OF LATEST TRANSACTION |
control field |
20210201191358.0 |
007 - PHYSICAL DESCRIPTION FIXED FIELD--GENERAL INFORMATION |
fixed length control field |
cr nn 008mamaa |
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION |
fixed length control field |
180821s2018 gw | s |||| 0|eng d |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER |
International Standard Book Number |
9783319954950 |
-- |
978-3-319-95495-0 |
050 #4 - LIBRARY OF CONGRESS CALL NUMBER |
Classification number |
BF712-724.92 |
072 #7 - SUBJECT CATEGORY CODE |
Subject category code |
JMC |
Source |
bicssc |
072 #7 - SUBJECT CATEGORY CODE |
Subject category code |
PSY039000 |
Source |
bisacsh |
072 #7 - SUBJECT CATEGORY CODE |
Subject category code |
JMC |
Source |
thema |
082 04 - DEWEY DECIMAL CLASSIFICATION NUMBER |
Classification number |
155 |
Edition number |
23 |
245 10 - TITLE STATEMENT |
Title |
Video Game Influences on Aggression, Cognition, and Attention |
Medium |
[electronic resource] / |
Statement of responsibility, etc. |
edited by Christopher J. Ferguson. |
250 ## - EDITION STATEMENT |
Edition statement |
1st ed. 2018. |
264 #1 - |
-- |
Cham : |
-- |
Springer International Publishing : |
-- |
Imprint: Springer, |
-- |
2018. |
300 ## - PHYSICAL DESCRIPTION |
Extent |
XI, 203 p. 1 illus. |
Other physical details |
online resource. |
336 ## - |
-- |
text |
-- |
txt |
-- |
rdacontent |
337 ## - |
-- |
computer |
-- |
c |
-- |
rdamedia |
338 ## - |
-- |
online resource |
-- |
cr |
-- |
rdacarrier |
347 ## - |
-- |
text file |
-- |
PDF |
-- |
rda |
500 ## - GENERAL NOTE |
General note |
Acceso multiusuario |
505 0# - FORMATTED CONTENTS NOTE |
Formatted contents note |
Chapter 1. Introduction -- Chapter 2. Violent Video Games Do Promote Violence -- Chapter 3. The Infamous relationship between violent video game use and aggression: Uncharted moderators and small effects make it a Far Cry from certain -- Chapter 4. Making the case for Video Game Addiction: Does it exist or not? -- Chapter 5. Helping Parents Make Sense of Video Game Addiction -- Chapter 6. The Digital Dilemma: Why Limit Young Children's Use of Interactive Media? -- Chapter 7. Children Should Not be Protected from Using Interactive Screens -- Chapter 8. Playing Action Video Games Boosts Visual Attention -- Chapter 9. Action Games Do Not Promote Visual Attention -- Chapter 10. The Concerns Surrounding Sexist Content in Digital Games -- Chapter 11. Blame the Players, Don't Blame the Games - Why We Should Worry Less about Sexist Video Game Content and Focus More on Interactions between Players -- Chapter 12. Brain-Training Games Help Prevent Cognitive Decline in Older Adults -- Chapter 13. Video Games and Dementia: Evidence Needed -- Chapter 14. For Better or Worse: Game Structure and Mechanics Driving Social Interactions and Isolation -- Chapter 15. Video Games Are Not Socially Isolating. |
520 ## - SUMMARY, ETC. |
Summary, etc. |
This book addresses the ongoing scientific debates regarding video games and their effects on players. The book features opposing perspectives and offers point and counterpoint exchanges in which researchers on both sides of a specific topic make their best case for their findings and analysis. Chapters cover both positive and negative effects of video games on players' behavior and cognition, from contributing to violence and alienation to promoting therapeutic outcomes for types of cognitive dysfunction. The contrasting viewpoints model presents respectful scientific debate, encourages open dialogue, and allows readers to come to informed conclusions. Key questions addressed include: · Do violent video games promote violence? · Does video game addiction exist? · Should parents limit children's use of interactive media? · Do action video games promote visual attention? · Does sexist content in video games promote misogyny in real life? · Can video games slow the progress of dementia? · Are video games socially isolating? Video Game Influences on Aggression, Cognition, and Attention is a must-have resource for researchers, clinicians and professionals as well as graduate students in developmental psychology, social work, educational policy and politics, criminology/criminal justice, child and school psychology, sociology, media law, and other related disciplines. |
541 ## - IMMEDIATE SOURCE OF ACQUISITION NOTE |
Owner |
UABC ; |
Method of acquisition |
Temporal ; |
Date of acquisition |
01/01/2021-12/31/2023. |
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM |
Término temático o nombre geográfico como elemento de entrada |
Developmental psychology. |
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM |
Término temático o nombre geográfico como elemento de entrada |
Social work. |
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM |
Término temático o nombre geográfico como elemento de entrada |
Educational policy. |
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM |
Término temático o nombre geográfico como elemento de entrada |
Education and state. |
650 14 - SUBJECT ADDED ENTRY--TOPICAL TERM |
Término temático o nombre geográfico como elemento de entrada |
Developmental Psychology. |
-- |
https://scigraph.springernature.com/ontologies/product-market-codes/Y20010 |
650 24 - SUBJECT ADDED ENTRY--TOPICAL TERM |
Término temático o nombre geográfico como elemento de entrada |
Social Work. |
-- |
https://scigraph.springernature.com/ontologies/product-market-codes/X21000 |
650 24 - SUBJECT ADDED ENTRY--TOPICAL TERM |
Término temático o nombre geográfico como elemento de entrada |
Educational Policy and Politics. |
-- |
https://scigraph.springernature.com/ontologies/product-market-codes/O19000 |
700 1# - ADDED ENTRY--PERSONAL NAME |
Personal name |
Ferguson, Christopher J. |
Relator term |
editor. |
Relator code |
edt |
-- |
http://id.loc.gov/vocabulary/relators/edt |
710 2# - ADDED ENTRY--CORPORATE NAME |
Corporate name or jurisdiction name as entry element |
SpringerLink (Online service) |
773 0# - HOST ITEM ENTRY |
Title |
Springer Nature eBook |
776 08 - ADDITIONAL PHYSICAL FORM ENTRY |
Relationship information |
Printed edition: |
International Standard Book Number |
9783319954943 |
776 08 - ADDITIONAL PHYSICAL FORM ENTRY |
Relationship information |
Printed edition: |
International Standard Book Number |
9783319954967 |
776 08 - ADDITIONAL PHYSICAL FORM ENTRY |
Relationship information |
Printed edition: |
International Standard Book Number |
9783030070441 |
856 40 - ELECTRONIC LOCATION AND ACCESS |
Public note |
Libro electrónico |
Uniform Resource Identifier |
http://148.231.10.114:2048/login?url=https://doi.org/10.1007/978-3-319-95495-0 |
912 ## - |
-- |
ZDB-2-BSP |
912 ## - |
-- |
ZDB-2-SXBP |
942 ## - ADDED ENTRY ELEMENTS (KOHA) |
Koha item type |
Libro Electrónico |