Mathematics for Multimedia [recurso electrónico] / by Mladen Victor Wickerhauser.

Por: Wickerhauser, Mladen Victor [author.]Colaborador(es): SpringerLink (Online service)Tipo de material: TextoTextoSeries Applied and Numerical Harmonic AnalysisEditor: Boston : Birkhäuser Boston, 2010Edición: 1Descripción: XVII, 305p. 37 illus. online resourceTipo de contenido: text Tipo de medio: computer Tipo de portador: online resourceISBN: 9780817648800Tema(s): Mathematics | Multimedia systems | Fourier analysis | Algorithms | Computer software | Mathematics | Applications of Mathematics | Multimedia Information Systems | Algorithms | Fourier Analysis | Mathematical SoftwareFormatos físicos adicionales: Printed edition:: Sin títuloClasificación CDD: 519 Clasificación LoC:T57-57.97Recursos en línea: Libro electrónicoTexto
Contenidos:
Numbers and Arithmetic -- Space and Linearity -- Time and Frequency -- Sampling and Estimation -- Scale and Resolution -- Redundancy and Information -- Answers -- Basics, Technicalities, and Digressions.
En: Springer eBooksResumen: This concise textbook presents the mathematics that is foundational to multimedia applications. Featuring a rigorous survey of selected results from algebra and analysis, the work examines tools used to create application software for multimedia signal processing and communication. Key features include: * Over 100 exercises with complete solutions; * Useful algorithms presented in pseudocode and Standard C to help readers with programming, experimentation, and the solution of exercises; * Numerous illustrations based on data from real studies; * Suggestions for further reading at the end of each chapter; * A companion website—maintained by the author—providing computer programs described in the book as well as additional references and data files, such as images and sounds, to enhance the reader’s understanding of key topics; * A supplementary manual—containing several hundred exercises, solutions, and sample programs not included in the book—available to instructors upon request; * Minimal prerequisites—only an undergraduate-level knowledge of mathematics, not including statistics, is required. Mathematics for Multimedia is an ideal textbook for upper undergraduate and beginning graduate students in pure and applied mathematics, engineering, and computer science seeking an innovative approach to contemporary mathematics with practical applications. The work may also serve as a useful reference for multimedia applications developers and other researchers and practitioners interested in the mathematics underlying multimedia software design and implementation.
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Tipo de ítem Biblioteca actual Colección Signatura Copia número Estado Fecha de vencimiento Código de barras
Libro Electrónico Biblioteca Electrónica
Colección de Libros Electrónicos T57 -57.97 (Browse shelf(Abre debajo)) 1 No para préstamo 370414-2001

Numbers and Arithmetic -- Space and Linearity -- Time and Frequency -- Sampling and Estimation -- Scale and Resolution -- Redundancy and Information -- Answers -- Basics, Technicalities, and Digressions.

This concise textbook presents the mathematics that is foundational to multimedia applications. Featuring a rigorous survey of selected results from algebra and analysis, the work examines tools used to create application software for multimedia signal processing and communication. Key features include: * Over 100 exercises with complete solutions; * Useful algorithms presented in pseudocode and Standard C to help readers with programming, experimentation, and the solution of exercises; * Numerous illustrations based on data from real studies; * Suggestions for further reading at the end of each chapter; * A companion website—maintained by the author—providing computer programs described in the book as well as additional references and data files, such as images and sounds, to enhance the reader’s understanding of key topics; * A supplementary manual—containing several hundred exercises, solutions, and sample programs not included in the book—available to instructors upon request; * Minimal prerequisites—only an undergraduate-level knowledge of mathematics, not including statistics, is required. Mathematics for Multimedia is an ideal textbook for upper undergraduate and beginning graduate students in pure and applied mathematics, engineering, and computer science seeking an innovative approach to contemporary mathematics with practical applications. The work may also serve as a useful reference for multimedia applications developers and other researchers and practitioners interested in the mathematics underlying multimedia software design and implementation.

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