Pro Smartphone Cross-Platform Development [recurso electrónico] : iPhone, BlackBerry, Windows Mobile, and Android Development and Distribution / by Sarah Allen, Vidal Graupera, Lee Lundrigan.
Tipo de material: TextoEditor: Berkeley, CA : Apress, 2010Descripción: XVI, 288 p. online resourceTipo de contenido: text Tipo de medio: computer Tipo de portador: online resourceISBN: 9781430228691Tema(s): Computer science | Computer Science | Programming TechniquesFormatos físicos adicionales: Printed edition:: Sin títuloClasificación CDD: 005.11 Clasificación LoC:QA76.6-76.66Recursos en línea: Libro electrónicoTipo de ítem | Biblioteca actual | Colección | Signatura | Copia número | Estado | Fecha de vencimiento | Código de barras |
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Libro Electrónico | Biblioteca Electrónica | Colección de Libros Electrónicos | QA76.6 -76.66 (Browse shelf(Abre debajo)) | 1 | No para préstamo | 370815-2001 |
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QA76.6 -76.66 Beginning Hibernate | QA76.6 -76.66 Foundation Flash Catalyst | QA76.6 -76.66 Microsoft SharePoint 2010 | QA76.6 -76.66 Pro Smartphone Cross-Platform Development | QA76.6 -76.66 Beginning Java™ EE 6 Platform with GlassFish™ 3 | QA76.6 -76.66 Getting StartED with Windows Live Movie Maker | QA76.6 -76.66 Office 2010 Workflow |
The Smartphone is the New PC -- The Smartphone is the New PC -- Platform Development and Distribution -- iPhone -- Android -- BlackBerry -- Windows Mobile -- Cross-Platform Native Frameworks -- Rhodes -- RhoSync -- PhoneGap -- Titanium Mobile -- HTML Interfaces -- Mobile HTML and CSS -- iWebKit -- Animated UI with jQTouch -- Sencha Touch -- BlackBerry HTML UI.
Learn the theory behind cross-platform development, and put the theory into practice with code using the invaluable information presented in this book. With in-depth coverage of development and distribution techniques for iPhone, BlackBerry, Windows Mobile, and Android, you'll learn the native approach to working with each of these platforms. With detailed coverage of emerging frameworks like PhoneGap and Rhomobile, you'll learn the art of creating applications that will run across all devices. You'll also be introduced to the code-signing process and the distribution of applications through the major application stores, including Research In Motion (BlackBerry), Apple, and Microsoft.
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