Building iPhone OS Accessories [recurso electrónico] : Use the iPhone Accessories API to Control and Monitor Devices / by Ken Maskrey.
Tipo de material: TextoEditor: Berkeley, CA : Apress, 2010Descripción: 328 p. online resourceTipo de contenido: text Tipo de medio: computer Tipo de portador: online resourceISBN: 9781430229322Tema(s): Computer science | Computer Science | Programming TechniquesFormatos físicos adicionales: Printed edition:: Sin títuloClasificación CDD: 005.11 Clasificación LoC:QA76.6-76.66Recursos en línea: Libro electrónicoTipo de ítem | Biblioteca actual | Colección | Signatura | Copia número | Estado | Fecha de vencimiento | Código de barras |
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Libro Electrónico | Biblioteca Electrónica | Colección de Libros Electrónicos | QA76.6 -76.66 (Browse shelf(Abre debajo)) | 1 | No para préstamo | 370825-2001 |
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What is an Accessory? -- Accessory Overview -- EAAccessory Framework -- EA Framework Design Patterns -- Project Walkthrough -- The Game Controller -- Specifying a Pong Game -- Coding a Pong Game -- Adding the Game Controller -- Improving the Design -- Apple Developer Programs -- Designing an Accessory -- Hardware Design -- Firmware -- Everything Else.
This book provides a serious, in-depth look at Apple's External Accessory framework and the iPhone Accessories API. You'll learn how to create new, integrated solutions that combine iPhone apps with dedicated hardware. The iPhone OS Accessories API expands the opportunities for innovative iPhone developers, allowing you to control and monitor external devices, whether you've built them yourself or obtained them from a third party.
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