Pro OpenGL ES for iOS [recurso electrónico] / by Mike Smithwick.
Tipo de material: TextoEditor: Berkeley, CA : Apress, 2011Descripción: XIII, 364 p. online resourceTipo de contenido: text Tipo de medio: computer Tipo de portador: online resourceISBN: 9781430238416Tema(s): Computer science | Computer graphics | Computer Science | Computer Science, general | Computer GraphicsFormatos físicos adicionales: Printed edition:: Sin títuloClasificación CDD: 004 Clasificación LoC:QA75.5-76.95Recursos en línea: Libro electrónico En: Springer eBooksResumen: In Pro OpenGL ES for iOS, you'll find out how to harness the full power of OpenGL ES, and design your own 3D applications by building a fully-functional 3D solar system model using Open GL ES! OpenGL has set the standard for 3D computer graphics, and is an essential aspect of iPhone, iPad, and iOS development. This book offers everything you need to know, from basic mathematical concepts to advanced coding techniques. You'll learn by building this fascinating 3D solar system simulator! After introducing OpenGL ES, Pro OpenGL ES for iOS explains the basics of 3D math and then orients you to the iOS-native 3D libraries you'll be using in your own 3D games and the solar system project you'll build using this book. Through the solar system example project, you'll learn how to incorporate a variety of graphic and animation techniques into your applications. You will also discover how the full spectrum of 3D development that awaits, with topics such as lighting, texture-mapping, modeling, shaders, blending modes, and several more advanced concepts. By the time you finish Pro OpenGL ES for iOS, you'll have learned all the skills you'll need to build your own incredible 3D applications, based on one of the most powerful 3D libraries available.Tipo de ítem | Biblioteca actual | Colección | Signatura | Copia número | Estado | Fecha de vencimiento | Código de barras |
---|---|---|---|---|---|---|---|
Libro Electrónico | Biblioteca Electrónica | Colección de Libros Electrónicos | QA75.5 -76.95 (Browse shelf(Abre debajo)) | 1 | No para préstamo | 371020-2001 |
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QA75.5 -76.95 Pro SharePoint 2010 Administration | QA75.5 -76.95 Learn cocos2D Game Development with iOS 5 | QA75.5 -76.95 Migrating to Windows Phone | QA75.5 -76.95 Pro OpenGL ES for iOS | QA75.5 -76.95 Beginning Android Tablet Games Programming | QA75.5 -76.95 Migrating to iPhone and iPad for .NET Developers | QA75.5 -76.95 HTML5 Mastery: Semantics, Standards, and Styling |
In Pro OpenGL ES for iOS, you'll find out how to harness the full power of OpenGL ES, and design your own 3D applications by building a fully-functional 3D solar system model using Open GL ES! OpenGL has set the standard for 3D computer graphics, and is an essential aspect of iPhone, iPad, and iOS development. This book offers everything you need to know, from basic mathematical concepts to advanced coding techniques. You'll learn by building this fascinating 3D solar system simulator! After introducing OpenGL ES, Pro OpenGL ES for iOS explains the basics of 3D math and then orients you to the iOS-native 3D libraries you'll be using in your own 3D games and the solar system project you'll build using this book. Through the solar system example project, you'll learn how to incorporate a variety of graphic and animation techniques into your applications. You will also discover how the full spectrum of 3D development that awaits, with topics such as lighting, texture-mapping, modeling, shaders, blending modes, and several more advanced concepts. By the time you finish Pro OpenGL ES for iOS, you'll have learned all the skills you'll need to build your own incredible 3D applications, based on one of the most powerful 3D libraries available.
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