Multiple Perspectives on Problem Solving and Learning in the Digital Age [recurso electrónico].
Tipo de material: TextoEditor: New York, NY : Springer New York, 2011Descripción: XIX, 398 p. online resourceTipo de contenido: text Tipo de medio: computer Tipo de portador: online resourceISBN: 9781441976123Tema(s): Education | Educational psychology | Education | Educational Technology | Educational Psychology | Learning & InstructionFormatos físicos adicionales: Printed edition:: Sin títuloClasificación CDD: 371.33 Clasificación LoC:LC8-6691Recursos en línea: Libro electrónicoTipo de ítem | Biblioteca actual | Colección | Signatura | Copia número | Estado | Fecha de vencimiento | Código de barras |
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Libro Electrónico | Biblioteca Electrónica | Colección de Libros Electrónicos | LC8 -6691 (Browse shelf(Abre debajo)) | 1 | No para préstamo | 371978-2001 |
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LC8 -6691 Activity Systems Analysis Methods | LC8 -6691 English for Presentations at International Conferences | LC8 -6691 Content Management for E-Learning | LC8 -6691 Multiple Perspectives on Problem Solving and Learning in the Digital Age | LC8 -6691 Expertise in Mathematics Instruction | LC8 -6691 Analyzing Interactions in CSCL | LC8 -6691 Breakthrough Teaching and Learning |
Investigating an online museum’s information system -- A framework for matching aims, processes, learner expertise and technologies -- Web-based learning objects in school education -- A monitoring and experience sharing tool.– Constructing a knowledge base according to a text comprehension model -- First-person education and the nature of knowing, understanding, and affect -- Socio-cognitive regulation strategies in cooperative learning tasks in virtual contexts -- Collaborative cognitive tools for shared representations -- Automating the measurement of critical thinking for individuals particIpating in discussion forums -- Alternative assessment strategies for complex problem solving in game-based learning environments -- Concept map based intelligent knowledge assessment system: experience of development and practical use -- Technologies to support the assessment of complex learning in capstone units: Two case studies -- Text-guided automated self -- Comparing the impact of electronic performance support and web-based training -- Moving beyond teaching and learning into a human development paradigm -- Leaders for the 21st century: Preparation, experiences, and roles in technology implementation -- Pedagogy and content knowledge based podcasting project for preservice teachers -- Simulation game as a learning experience: An analysis of learning style and attitude -- Implementation of an online social annotation tool in a college english course -- Self-direction indicators for evaluating the design-based elearning course with social software -- Employing virtual collaborative exchanges to expand global awareness -- Ideas and concepts of ViCaDiS – A virtual learning environment for digital students.
Multiple Perspectives on Problem-Solving and Learning in the Digital Age Dirk Ifenthaler, Kinshuk, Pedro Isaias, Demetrios G. Sampson, J. Michael Spector, editors Have computers made problem-solving easier? The answer is a resounding yes and no: while we can access more information and increasingly sophisticated search engines, problems themselves are more complicated, and often more vague. Accordingly, new strategies for teaching problem-solving should be technologically astute, engage learners, and encourage progressive development of skills. The perspectives represented in Multiple Perspectives on Problem-Solving and Learning in the Digital Age include instructional design, cognition, assessment, schooling/teaching, and virtual environments, with emphasis on technologies that not only promote problem-solving, but also address new problems created by rapidly changing technology. Innovative new tools such as MAPLET (a learner-focused framework for integrating technology into curricula), the virtual learning environment ViCaDiS, and interactive online museum exhibits demonstrate the complex nature of problem-solving and the diverse ways in which learners—and instructors—achieve expertise. A sampling of the topics covered: • Pedagogical usability issues in Web-based learning objects. • Collaborative cognitive tools for shared representation. • Automated measurement of critical thinking for discussion forum participants. • Expanding global awareness with virtual collaboration. • Simulation games as learning experience. • Beyond teaching and learning: the human development paradigm. Multiple Perspectives on Problem-Solving and Learning in the Digital Age re-draws the boundaries of curriculum design and distributed knowledge. This volume will be a welcome addition to education libraries, and a forward-looking reference for academics and professionals in the field of technology integration in learning and instruction.
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