Transactions on Edutainment VI [recurso electrónico] / edited by Zhigeng Pan, Adrian David Cheok, Wolfgang Müller.
Tipo de material: TextoSeries Lecture Notes in Computer Science ; 6758Editor: Berlin, Heidelberg : Springer Berlin Heidelberg, 2011Descripción: XI, 266 p. online resourceTipo de contenido: text Tipo de medio: computer Tipo de portador: online resourceISBN: 9783642226397Tema(s): Computer science | Information systems | Multimedia systems | Artificial intelligence | Computer graphics | Education | Computer Science | User Interfaces and Human Computer Interaction | Artificial Intelligence (incl. Robotics) | Information Systems Applications (incl.Internet) | Multimedia Information Systems | Computer Graphics | Computers and EducationFormatos físicos adicionales: Printed edition:: Sin títuloClasificación CDD: 005.437 | 4.019 Clasificación LoC:QA76.9.U83QA76.9.H85Recursos en línea: Libro electrónico En: Springer eBooksResumen: This journal subline serves as a forum for stimulating and disseminating innovative research ideas, theories, emerging technologies, empirical investigations, state-of-the-art methods, and tools in all different genres of edutainment, such as game-based learning and serious games, interactive storytelling, virtual learning environments, VR-based education, and related fields. It covers aspects from educational and game theories, human-computer interaction, computer graphics, artificial intelligence, and systems design. The 6th volume in this series represents a selection of 7 contributions from DMDCM 2011, the 5th International Conference on Digital Media and Digital Content Management, held in Chongqing, China, in December 2011, as well as 18 contributions from CASA 2011, the 24th International Conference on Computer Animation and Social Agents, held in Chengdu, China, in May 2011.Tipo de ítem | Biblioteca actual | Colección | Signatura | Copia número | Estado | Fecha de vencimiento | Código de barras |
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Libro Electrónico | Biblioteca Electrónica | Colección de Libros Electrónicos | QA76.9 .U83 (Browse shelf(Abre debajo)) | 1 | No para préstamo | 376525-2001 |
This journal subline serves as a forum for stimulating and disseminating innovative research ideas, theories, emerging technologies, empirical investigations, state-of-the-art methods, and tools in all different genres of edutainment, such as game-based learning and serious games, interactive storytelling, virtual learning environments, VR-based education, and related fields. It covers aspects from educational and game theories, human-computer interaction, computer graphics, artificial intelligence, and systems design. The 6th volume in this series represents a selection of 7 contributions from DMDCM 2011, the 5th International Conference on Digital Media and Digital Content Management, held in Chongqing, China, in December 2011, as well as 18 contributions from CASA 2011, the 24th International Conference on Computer Animation and Social Agents, held in Chengdu, China, in May 2011.
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