Game theory and learning for wireless networks [recurso electrónico] : fundamentals and applications / Samson Lasaulce, Hamidou Tembine.
Tipo de material: TextoDetalles de publicación: Oxford ; Waltham, MA : Academic Press, c2011Descripción: 1 online resource (xv, 323 p.)ISBN: 9780123846983 (electronic bk.); 0123846986 (electronic bk.); 9780123846990; 0123846994Tema(s): Game theory | Wireless communication systems | Wireless communication systems | Game theoryGénero/Forma: Electronic books. | Electronic books.Formatos físicos adicionales: Print version:: Game theory and learning for wireless networks.Clasificación CDD: 519.3 Clasificación LoC:T57.92 | .L37 2011ebRecursos en línea: Libro electrónico ScienceDirectTipo de ítem | Biblioteca actual | Colección | Signatura | Copia número | Estado | Fecha de vencimiento | Código de barras |
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Libro Electrónico | Biblioteca Electrónica | Colección de Libros Electrónicos | T57.92 .L37 2011 EB (Browse shelf(Abre debajo)) | 1 | No para préstamo | 380663-2001 |
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T57 -57.97 Calcul Scientifique | T57 -57.97 Un mondo di idee | T57.85 .T63 2013 Flow networks : | T57.92 .L37 2011 EB Game theory and learning for wireless networks | T58.8 Applied Data Analysis and Modeling for Energy Engineers and Scientists | T58.8 . L37 2014 Project management, planning and control | T56 G876 2007 EB Fundamentos de manufactura moderna |
This is the first comprehensive tutorial on game theory and its application to wireless communications. The book starts with a guide to the essential principles of game theory relevant to the communications engineer, giving tools that can be used to develop applications in wireless communications. It explains how game theory models can be applied to distributed resource allocation in a perfect world. Having clarified how the models can be applied in principle, the book then gives practical implementation methods for the real world, showing how the models in the perfect world need to be adapted to real life situations which are far from perfect. The first tutorial style book that gives all the relevant theory, at the right level of rigour, for the wireless communications engineer Bridges the gap between theory and practice by giving examples and case studies showing how game theory can solve real world resource allocation problems Contains algorithms and techniques to implement game theory in wireless terminals.
Part A. Games with Complete Information -- Part B. Games with complete information and learning -- Part C. Case Studies -- Part D Appendices, Bibliography and index.
Includes bibliographical references and index.
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