Robots and Sensor Clouds [recurso electrónico] / edited by Anis Koubaa, Elhadi Shakshuki.

Colaborador(es): Koubaa, Anis [editor.] | Shakshuki, Elhadi [editor.] | SpringerLink (Online service)Tipo de material: TextoTextoSeries Studies in Systems, Decision and Control ; 36Editor: Cham : Springer International Publishing : Imprint: Springer, 2016Edición: 1st ed. 2016Descripción: VII, 94 p. 27 illus., 26 illus. in color. online resourceTipo de contenido: text Tipo de medio: computer Tipo de portador: online resourceISBN: 9783319221687Tema(s): Engineering | Artificial intelligence | Computational intelligence | Robotics | Automation | Engineering | Computational Intelligence | Artificial Intelligence (incl. Robotics) | Robotics and AutomationFormatos físicos adicionales: Printed edition:: Sin títuloClasificación CDD: 006.3 Clasificación LoC:Q342Recursos en línea: Libro electrónicoTexto En: Springer eBooksResumen: This book comprises four chapters that address some of the latest research in clouds robotics and sensor clouds. The first part of the book includes two chapters on cloud robotics. The first chapter introduces a novel resource allocation framework for cloud robotics and proposes a Stackelberg game model and the corresponding task oriented pricing mechanism for resource allocation. In the second chapter, the authors apply Cloud Computing for building a Cloud-Based 3D Point Cloud extractor for stereo images. Their objective is to have a dynamically scalable and applicable to near real-time scenarios.
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This book comprises four chapters that address some of the latest research in clouds robotics and sensor clouds. The first part of the book includes two chapters on cloud robotics. The first chapter introduces a novel resource allocation framework for cloud robotics and proposes a Stackelberg game model and the corresponding task oriented pricing mechanism for resource allocation. In the second chapter, the authors apply Cloud Computing for building a Cloud-Based 3D Point Cloud extractor for stereo images. Their objective is to have a dynamically scalable and applicable to near real-time scenarios.

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