TY - BOOK AU - Gray,David AU - Brown,Sunni AU - Macanufo,James TI - Gamestorming: a playbook for innovators, rulebreakers, and changemakers SN - 9781449395988 (electronic bk.) AV - HD30.29 .G739 2010eb U1 - 658.4/022 22 PY - 2010/// CY - Sebastopol, CA PB - O'Reilly KW - Group problem solving KW - Problems, exercises, etc KW - Creative thinking KW - Brainstorming KW - Management games KW - Teams in the workplace KW - Training of KW - BUSINESS & ECONOMICS / Corporate Governance KW - bisacsh KW - BUSINESS & ECONOMICS / Leadership KW - BUSINESS & ECONOMICS / Organizational Development KW - BUSINESS & ECONOMICS / Workplace Culture KW - fast KW - Electronic books N1 - Includes index; What is a game? -- 10 essentials for gamestorming -- Core gamestorming skills -- Core games -- Games for opening -- Games for exploring -- Games for closing -- Putting gamestorming to work N2 - "This book includes more than 80 games to help you break down barriers, communicate better, and generate new ideas, insights, and strategies. The authors have identified tools and techniques from some of the world's most innovative professionals, whose teams collaborate and make great things happen. Gamestorming is the result: a unique collection of games that encourage engagement and creativity while bringing more structure and clarity to the workplace" --P. [4] of cover UR - http://148.231.10.114:2048/login?url=http://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&db=nlabk&an=414975 ER -