TY - BOOK AU - Bateman,Rob AU - Olsson,Richard ED - SpringerLink (Online service) TI - The Essential Guide to 3D in Flash SN - 9781430225423 AV - QA76.6-76.66 U1 - 005.11 23 PY - 2010/// CY - Berkeley, CA PB - Apress KW - Computer science KW - Computer Science KW - Programming Techniques N1 - Getting Started -- Creating Your First 3D Project -- The View, Scene, and Camera -- Primitives, Models, and Sprites -- Materials, Lights, and Shading -- Vector Shapes and Text in 3D -- Procedural 3D Content -- Interactivity -- Animation -- Optimizing Tips and Tricks N2 - If you are an ActionScript developer or designer and you would like to work with 3D in Flash, this book is for you. You will learn the core Flash 3D concepts, using the open source Away3D engine as a primary tool. Once you have mastered these skills, you will be able to realize the possibilities that the available Flash 3D engines, languages, and technologies have to offer you with Flash and 3D. Describes 3D concepts in theory and their implementation using Away3D Dives right in to show readers how to quickly create an interactive, animated 3D scene, and builds on that experience throughout the book Each chapter contains a number of tutorials that focus on one specific feature or group of features UR - http://148.231.10.114:2048/login?url=http://link.springer.com/book/10.1007/978-1-4302-2542-3 ER -