TY - BOOK AU - Peddie,Jon ED - SpringerLink (Online service) TI - Augmented Reality: Where We Will All Live SN - 9783031325816 AV - QA75.5-76.95 U1 - 004 23 PY - 2023/// CY - Cham PB - Springer International Publishing, Imprint: Springer KW - Computer science KW - Computer graphics KW - User interfaces (Computer systems) KW - Human-computer interaction KW - Computer-aided engineering KW - Computer Science KW - Computer Graphics KW - User Interfaces and Human Computer Interaction KW - Computer-Aided Engineering (CAD, CAE) and Design N1 - Acceso multiusuario; Foreword by Thomas A. Furness III -- Foreword by Steve Mann -- Preface -- List of Figures -- List of Tables -- Introduction -- Types of Augmented Reality Systems -- Augmented Reality-We'll All Be Experts Now -- Overview of Augmented Reality System Organization -- Historical Overview: Ghosts to Real AR to DARPA -- Key Applications -- Software Tools and Technologies -- Technology Issues -- Augmented Reality Devices and Suppliers -- Conclusions and Future Possibilities -- Appendix -- Index -- Acknowledgements N2 - This book provides an in-depth exploration of the field of augmented reality (AR) in its entirety and sets out to distinguish AR from other inter-related technologies like virtual reality (VR), mixed reality (MR) and extended reality (XR). The author presents AR from its initial philosophies and early developments, and in this updated 2nd edition discusses the latest advances and the ramifications they bring and the impact they have on modern society. He examines the new companies that have entered the field and those that have failed or were acquired giving a complete history of AR progress. He explores the possible future developments providing readers with the tools to understand issues relating to defining, building, and using their perception of what is represented in their perceived reality, and ultimately how we assimilate and react to this information. In Augmented Reality: Where We Will All Live 2nd Edition, Jon Peddie has amassed and integrated a corpus of material that is finally in one place. It will serve as a comprehensive guide and provide valuable insights for technologists, marketers, business managers, educators and academics who are interested in the field of augmented reality, its concepts, history, practices, and the science behind this rapidly advancing field of research and development UR - http://libcon.rec.uabc.mx:2048/login?url=https://doi.org/10.1007/978-3-031-32581-6 ER -