TY - BOOK AU - Fang,Xiaowen ED - SpringerLink (Online service) TI - HCI in Games: 6th International Conference, HCI-Games 2024, Held as Part of the 26th HCI International Conference, HCII 2024, Washington, DC, USA, June 29-July 4, 2024, Proceedings, Part I T2 - Lecture Notes in Computer Science, SN - 9783031606922 AV - QA76.9.U83 U1 - 005.437 23 PY - 2024/// CY - Cham PB - Springer Nature Switzerland, Imprint: Springer KW - User interfaces (Computer systems) KW - Human-computer interaction KW - Education KW - Data processing KW - Computer networks  KW - Social sciences KW - Electronic commerce KW - Image processing KW - Digital techniques KW - Computer vision KW - User Interfaces and Human Computer Interaction KW - Computers and Education KW - Computer Communication Networks KW - Computer Application in Social and Behavioral Sciences KW - e-Commerce and e-Business KW - Computer Imaging, Vision, Pattern Recognition and Graphics N2 - This book constitutes the refereed proceedings of the 6th International Conference on HCI in Games, held as part of the 26th International Conference, HCI International 2024, which took place in Washington DC, USA, during June 29 - July 4, 2024. The total of 1271 papers and 309 posters included in the HCII 2024 proceedings was carefully reviewed and selected from 5108 submissions. The two volume set of HCI-Games 2024 proceedings were organized in the following topical sections: Volume 14730: Part I: Game Design and Gamification; Part II: Game-based Learning; Part III: Games and Artificial Intelligence Volume 14731: Part I: Advancing Education Through Serious Games; Part II: Player Experience and Engagement UR - http://libcon.rec.uabc.mx:2048/login?url=https://doi.org/10.1007/978-3-031-60692-2 ER -