Three-Dimensional Model Analysis and Processing [recurso electrónico] / by Faxin Yu, Hao Luo, Zheming Lu, Pinghui Wang.

Por: Yu, Faxin [author.]Colaborador(es): Luo, Hao [author.] | Lu, Zheming [author.] | Wang, Pinghui [author.] | SpringerLink (Online service)Tipo de material: TextoTextoSeries Advanced Topics in Science and Technology in China ; 0Editor: Berlin, Heidelberg : Springer Berlin Heidelberg, 2010Descripción: 500p. 160 illus., 40 illus. in color. online resourceTipo de contenido: text Tipo de medio: computer Tipo de portador: online resourceISBN: 9783642126512Tema(s): Computer science | Coding theory | Information storage and retrieval systems | Computer graphics | Computer vision | Visualization | Computer Science | Computer Graphics | Information Storage and Retrieval | Mathematical Modeling and Industrial Mathematics | Coding and Information Theory | Visualization | Image Processing and Computer VisionFormatos físicos adicionales: Printed edition:: Sin títuloClasificación CDD: 006.6 Clasificación LoC:T385Recursos en línea: Libro electrónicoTexto
Contenidos:
3D Mesh Compression -- 3D Model Feature Extraction -- Content-Based 3D Model Retrieval -- 3D Model Watermarking -- Reversible Data Hiding in 3D Models.
En: Springer eBooksResumen: With the increasing popularization of the Internet, together with the rapid development of 3D scanning technologies and modeling tools, 3D model databases have become more and more common in fields such as biology, chemistry, archaeology and geography. People can distribute their own 3D works over the Internet, search and download 3D model data, and also carry out electronic trade over the Internet. However, some serious issues are related to this as follows: (1) How to efficiently transmit and store huge 3D model data with limited bandwidth and storage capacity; (2) How to prevent 3D works from being pirated and tampered with; (3) How to search for the desired 3D models in huge multimedia databases. This book is devoted to partially solving the above issues. Compression is useful because it helps reduce the consumption of expensive resources, such as hard disk space and transmission bandwidth. On the downside, compressed data must be decompressed to be used, and this extra processing may be detrimental to some applications. 3D polygonal mesh (with geometry, color, normal vector and texture coordinate information), as a common surface representation, is now heavily used in various multimedia applications such as computer games, animations and simulation applications. To maintain a convincing level of realism, many applications require highly detailed mesh models. However, such complex models demand broad network bandwidth and much storage capacity to transmit and store. To address these problems, 3D mesh compression is essential for reducing the size of 3D model representation.
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Tipo de ítem Biblioteca actual Colección Signatura Copia número Estado Fecha de vencimiento Código de barras
Libro Electrónico Biblioteca Electrónica
Colección de Libros Electrónicos T385 (Browse shelf(Abre debajo)) 1 No para préstamo 374317-2001

3D Mesh Compression -- 3D Model Feature Extraction -- Content-Based 3D Model Retrieval -- 3D Model Watermarking -- Reversible Data Hiding in 3D Models.

With the increasing popularization of the Internet, together with the rapid development of 3D scanning technologies and modeling tools, 3D model databases have become more and more common in fields such as biology, chemistry, archaeology and geography. People can distribute their own 3D works over the Internet, search and download 3D model data, and also carry out electronic trade over the Internet. However, some serious issues are related to this as follows: (1) How to efficiently transmit and store huge 3D model data with limited bandwidth and storage capacity; (2) How to prevent 3D works from being pirated and tampered with; (3) How to search for the desired 3D models in huge multimedia databases. This book is devoted to partially solving the above issues. Compression is useful because it helps reduce the consumption of expensive resources, such as hard disk space and transmission bandwidth. On the downside, compressed data must be decompressed to be used, and this extra processing may be detrimental to some applications. 3D polygonal mesh (with geometry, color, normal vector and texture coordinate information), as a common surface representation, is now heavily used in various multimedia applications such as computer games, animations and simulation applications. To maintain a convincing level of realism, many applications require highly detailed mesh models. However, such complex models demand broad network bandwidth and much storage capacity to transmit and store. To address these problems, 3D mesh compression is essential for reducing the size of 3D model representation.

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