000 02053nam a22003855i 4500
001 u370825
003 SIRSI
005 20160812080054.0
007 cr nn 008mamaa
008 101228s2010 xxu| s |||| 0|eng d
020 _a9781430229322
_9978-1-4302-2932-2
040 _cMX-MeUAM
050 4 _aQA76.6-76.66
082 0 4 _a005.11
_223
100 1 _aMaskrey, Ken.
_eauthor.
245 1 0 _aBuilding iPhone OS Accessories
_h[recurso electrónico] :
_bUse the iPhone Accessories API to Control and Monitor Devices /
_cby Ken Maskrey.
264 1 _aBerkeley, CA :
_bApress,
_c2010.
300 _a328 p.
_bonline resource.
336 _atext
_btxt
_2rdacontent
337 _acomputer
_bc
_2rdamedia
338 _aonline resource
_bcr
_2rdacarrier
347 _atext file
_bPDF
_2rda
505 0 _aWhat is an Accessory? -- Accessory Overview -- EAAccessory Framework -- EA Framework Design Patterns -- Project Walkthrough -- The Game Controller -- Specifying a Pong Game -- Coding a Pong Game -- Adding the Game Controller -- Improving the Design -- Apple Developer Programs -- Designing an Accessory -- Hardware Design -- Firmware -- Everything Else.
520 _aThis book provides a serious, in-depth look at Apple's External Accessory framework and the iPhone Accessories API. You'll learn how to create new, integrated solutions that combine iPhone apps with dedicated hardware. The iPhone OS Accessories API expands the opportunities for innovative iPhone developers, allowing you to control and monitor external devices, whether you've built them yourself or obtained them from a third party.
650 0 _aComputer science.
650 1 4 _aComputer Science.
650 2 4 _aProgramming Techniques.
710 2 _aSpringerLink (Online service)
773 0 _tSpringer eBooks
776 0 8 _iPrinted edition:
_z9781430229315
856 4 0 _zLibro electrónico
_uhttp://148.231.10.114:2048/login?url=http://link.springer.com/book/10.1007/978-1-4302-2932-2
596 _a19
942 _cLIBRO_ELEC
999 _c198705
_d198705