000 03472nam a22004455i 4500
001 u372280
003 SIRSI
005 20160812084051.0
007 cr nn 008mamaa
008 110721s2011 xxu| s |||| 0|eng d
020 _a9781441996923
_9978-1-4419-9692-3
040 _cMX-MeUAM
050 4 _aTK7888.4
082 0 4 _a621.3815
_223
100 1 _aShafique, Muhammad.
_eauthor.
245 1 0 _aHardware/Software Architectures for Low-Power Embedded Multimedia Systems
_h[recurso electrónico] /
_cby Muhammad Shafique, Jörg Henkel.
264 1 _aNew York, NY :
_bSpringer New York :
_bImprint: Springer,
_c2011.
300 _aXXI, 223p. 108 illus.
_bonline resource.
336 _atext
_btxt
_2rdacontent
337 _acomputer
_bc
_2rdamedia
338 _aonline resource
_bcr
_2rdacarrier
347 _atext file
_bPDF
_2rda
505 0 _aIntroduction -- Background and Related Work -- Adaptive Low-Power Architectures for Embedded Multimedia Systems -- Adaptive Low-Power Video Coding -- Adaptive Low-Power Reconfigurable Processor Architecture -- Power Measurement of the Reconfigurable Processors -- Benchmarks and Results -- Conclusion and Outlook -- Appendix A: A Multi-Level Rate Control -- Appendix B: Simulation Environment the H.264 Video Encoder Demonstration -- Appendix C: The CES Video Analyzer Tool.
520 _aThe extreme complexity/energy requirements and context-aware processing nature of multimedia applications stimulate the need for adaptive low-power embedded multimedia systems with high-performance. Run-time adaptivity is required to react to the run-time varying scenarios (e.g., quality and performance constraints, available energy, input data).  This book presents techniques for energy reduction in adaptive embedded multimedia systems, based on dynamically reconfigurable processors.  The approach described will enable designers to meet performance/area constraints, while minimizing video quality degradation, under various, run-time scenarios.  Emphasis is placed on implementing power/energy reduction at various abstraction levels. To enable this, novel techniques for adaptive energy management at both processor architecture and application architecture levels are presented, such that both hardware and software adapt together, minimizing overall energy consumption under unpredictable, design-/compile-time scenarios.   Introduces general concepts and requirements of embedded multimedia systems based on advanced video codecs, dynamically reconfigurable processors, and low-power techniques in reconfigurable computing; Describes novel techniques and concepts for providing adaptivity and energy reduction jointly at processor and application architecture levels; Provides techniques for enabling run-time configurability for quality vs. energy consumption tradeoff at the application level
650 0 _aEngineering.
650 0 _aComputer science.
650 0 _aSystems engineering.
650 1 4 _aEngineering.
650 2 4 _aCircuits and Systems.
650 2 4 _aProcessor Architectures.
650 2 4 _aEnergy, general.
700 1 _aHenkel, Jörg.
_eauthor.
710 2 _aSpringerLink (Online service)
773 0 _tSpringer eBooks
776 0 8 _iPrinted edition:
_z9781441996916
856 4 0 _zLibro electrónico
_uhttp://148.231.10.114:2048/login?url=http://link.springer.com/book/10.1007/978-1-4419-9692-3
596 _a19
942 _cLIBRO_ELEC
999 _c200160
_d200160