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001 | u372718 | ||
003 | SIRSI | ||
005 | 20160812084112.0 | ||
007 | cr nn 008mamaa | ||
008 | 100301s2010 xxk| s |||| 0|eng d | ||
020 |
_a9781848825536 _9978-1-84882-553-6 |
||
040 | _cMX-MeUAM | ||
050 | 4 | _aQA76.9.U83 | |
050 | 4 | _aQA76.9.H85 | |
082 | 0 | 4 |
_a005.437 _223 |
082 | 0 | 4 |
_a4.019 _223 |
100 | 1 |
_aBernsen, Niels Ole. _eauthor. |
|
245 | 1 | 0 |
_aMultimodal Usability _h[recurso electrónico] / _cby Niels Ole Bernsen, Laila Dybkjær. |
264 | 1 |
_aLondon : _bSpringer London, _c2010. |
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300 | _bonline resource. | ||
336 |
_atext _btxt _2rdacontent |
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337 |
_acomputer _bc _2rdamedia |
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338 |
_aonline resource _bcr _2rdacarrier |
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347 |
_atext file _bPDF _2rda |
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490 | 1 |
_aHuman-Computer Interaction Series, _x1571-5035 |
|
505 | 0 | _aStructure, Usability, Readership -- Intermezzo 1: Three Multimodal Cases -- Creating a Model of Use -- Modalities and Devices -- Intermezzo 2: Status on Cases and Next Steps -- Common Approaches, Methods, Planning -- Intermezzo 3: Case Usability Workplan, Design -- Question-Answering -- Meetings with Discussion -- Observation of Users -- Imagination -- Interaction with the System -- Lab Sessions with Subjects -- Intermezzo 4: Case Usability Method Plan -- Data Handling -- Usability Data Analysis and Evaluation -- Intermezzo 5: Sudoku Usability Evaluation -- Multimodal Usability: Conclusions and Future Work. | |
520 | _aMultimodal Usability demonstrates several major generalisations of human-computer interaction and extends the traditional focus on graphical user interfaces to all input/output modalities accessible to vision, hearing, and touch. Multimodal Usability can help make a multimodal interactive system usable no matter if you are building a work tool or a game, and whether your system models aspects of people, like a virtual (or robot) companion or friend, or not. Successful implementation can be achieved using the following usability development steps: (1) Augment system model specification with an AMITUDE model of use specified in terms of Application type, Modalities, Interaction type, Task, User, Device and Environment of use. (2) Apply usability methods to collect the usability data needed at any time. A toolbox of 24 key methods are presented in a common format. Methods are of five kinds: question-answering, meetings with discussion, observation, imagination, and interaction with the system. (3) For each method application, post-process, annotate, analyse, report, and act on the data to improve system model usability. Three multimodal system Cases are included to illustrate usability development from idea to user test of the implemented prototype. Multimodal Usability assumes no prior knowledge about usability and human-computer interaction. | ||
650 | 0 | _aComputer science. | |
650 | 0 | _aComputer system performance. | |
650 | 1 | 4 | _aComputer Science. |
650 | 2 | 4 | _aUser Interfaces and Human Computer Interaction. |
650 | 2 | 4 | _aSystem Performance and Evaluation. |
650 | 2 | 4 | _aMedia Design. |
700 | 1 |
_aDybkjær, Laila. _eauthor. |
|
710 | 2 | _aSpringerLink (Online service) | |
773 | 0 | _tSpringer eBooks | |
776 | 0 | 8 |
_iPrinted edition: _z9781848825529 |
830 | 0 |
_aHuman-Computer Interaction Series, _x1571-5035 |
|
856 | 4 | 0 |
_zLibro electrónico _uhttp://148.231.10.114:2048/login?url=http://link.springer.com/book/10.1007/978-1-84882-553-6 |
596 | _a19 | ||
942 | _cLIBRO_ELEC | ||
999 |
_c200598 _d200598 |