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020 _a9783642162770
_9978-3-642-16277-0
040 _cMX-MeUAM
050 4 _aQA76.758
082 0 4 _a005.1
_223
100 1 _aGiese, Holger.
_eeditor.
245 1 0 _aModel-Based Engineering of Embedded Real-Time Systems
_h[recurso electrónico] :
_bInternational Dagstuhl Workshop, Dagstuhl Castle, Germany, November 4-9, 2007. Revised Selected Papers /
_cedited by Holger Giese, Gabor Karsai, Edward Lee, Bernhard Rumpe, Bernhard Schätz.
264 1 _aBerlin, Heidelberg :
_bSpringer Berlin Heidelberg,
_c2010.
300 _aXV, 385p. 94 illus.
_bonline resource.
336 _atext
_btxt
_2rdacontent
337 _acomputer
_bc
_2rdamedia
338 _aonline resource
_bcr
_2rdacarrier
347 _atext file
_bPDF
_2rda
490 1 _aLecture Notes in Computer Science,
_x0302-9743 ;
_v6100
520 _aThetopicof“Model-BasedEngineeringofReal-TimeEmbeddedSystems”brings together a challenging problem domain (real-time embedded systems) and a - lution domain (model-based engineering). It is also at the forefrontof integrated software and systems engineering, as software in this problem domain is an essential tool for system implementation and integration. Today, real-time - bedded software plays a crucial role in most advanced technical systems such as airplanes, mobile phones, and cars, and has become the main driver and - cilitator for innovation. Development, evolution, veri?cation, con?guration, and maintenance of embedded and distributed software nowadays are often serious challenges as drastic increases in complexity can be observed in practice. Model-based engineering in general, and model-based software development in particular, advocates the notion of using models throughout the development and life-cycle of an engineered system. Model-based software engineering re- forces this notion by promoting models not only as the tool of abstraction, but also as the tool for veri?cation, implementation, testing, and maintenance. The application of such model-based engineering techniques to embedded real-time systems appears to be a good candidate to tackle some of the problems arising in the problem domain.
650 0 _aComputer science.
650 0 _aComputer system performance.
650 0 _aSoftware engineering.
650 0 _aLogic design.
650 0 _aComputer simulation.
650 1 4 _aComputer Science.
650 2 4 _aSoftware Engineering.
650 2 4 _aProgramming Techniques.
650 2 4 _aProgramming Languages, Compilers, Interpreters.
650 2 4 _aLogics and Meanings of Programs.
650 2 4 _aSimulation and Modeling.
650 2 4 _aSystem Performance and Evaluation.
700 1 _aKarsai, Gabor.
_eeditor.
700 1 _aLee, Edward.
_eeditor.
700 1 _aRumpe, Bernhard.
_eeditor.
700 1 _aSchätz, Bernhard.
_eeditor.
710 2 _aSpringerLink (Online service)
773 0 _tSpringer eBooks
776 0 8 _iPrinted edition:
_z9783642162763
830 0 _aLecture Notes in Computer Science,
_x0302-9743 ;
_v6100
856 4 0 _zLibro electrónico
_uhttp://148.231.10.114:2048/login?url=http://link.springer.com/book/10.1007/978-3-642-16277-0
596 _a19
942 _cLIBRO_ELEC
999 _c203148
_d203148