000 | 03118nam a22005415i 4500 | ||
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001 | u376649 | ||
003 | SIRSI | ||
005 | 20160812084423.0 | ||
007 | cr nn 008mamaa | ||
008 | 110831s2011 gw | s |||| 0|eng d | ||
020 |
_a9783642234569 _9978-3-642-23456-9 |
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040 | _cMX-MeUAM | ||
050 | 4 | _aLB1028.43-1028.75 | |
082 | 0 | 4 |
_a374.26 _223 |
100 | 1 |
_aChang, Maiga. _eeditor. |
|
245 | 1 | 0 |
_aEdutainment Technologies. Educational Games and Virtual Reality/Augmented Reality Applications _h[recurso electrónico] : _b6th International Conference on E-learning and Games, Edutainment 2011, Taipei, Taiwan, September 2011. Proceedings / _cedited by Maiga Chang, Wu-Yuin Hwang, Ming-Puu Chen, Wolfgang Müller. |
264 | 1 |
_aBerlin, Heidelberg : _bSpringer Berlin Heidelberg, _c2011. |
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300 |
_aXXIV, 560p. _bonline resource. |
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336 |
_atext _btxt _2rdacontent |
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337 |
_acomputer _bc _2rdamedia |
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338 |
_aonline resource _bcr _2rdacarrier |
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347 |
_atext file _bPDF _2rda |
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490 | 1 |
_aLecture Notes in Computer Science, _x0302-9743 ; _v6872 |
|
520 | _aThis book constitutes the refereed proceedings of the 6th International Conference on E-learning and Games, Edutainment 2011, held in Taipeh, Taiwan, in September 2011. The 42 full papers were carefully reviewed and selected from 130 submissions. The papers are organized in topical sections on: augemented and mixed reality in education; effectiveness of virtual reality for education; ubiquituous games and ubiquitous technology & learning; future classroom; e-reader and multi-touch; learning performance and achievement; learning by playing; game design and development; game-based learning/training; interactions in games; digital museum and technology, and behavior in games; educational robots and toys; e-learning platforms and tools; game engine/rendering/animations; game-assisted language learning; learning with robots and robotics education; e-portfolio and ICT-enhanced learning; game-based testing and assessment; trend, development and learning process of educational mini games; VR and edutainment. | ||
650 | 0 | _aComputer science. | |
650 | 0 | _aInformation systems. | |
650 | 0 | _aMultimedia systems. | |
650 | 0 | _aComputer graphics. | |
650 | 0 | _aEducation. | |
650 | 1 | 4 | _aComputer Science. |
650 | 2 | 4 | _aComputers and Education. |
650 | 2 | 4 | _aUser Interfaces and Human Computer Interaction. |
650 | 2 | 4 | _aInformation Systems Applications (incl.Internet). |
650 | 2 | 4 | _aMultimedia Information Systems. |
650 | 2 | 4 | _aComputer Graphics. |
650 | 2 | 4 | _aMedia Design. |
700 | 1 |
_aHwang, Wu-Yuin. _eeditor. |
|
700 | 1 |
_aChen, Ming-Puu. _eeditor. |
|
700 | 1 |
_aMüller, Wolfgang. _eeditor. |
|
710 | 2 | _aSpringerLink (Online service) | |
773 | 0 | _tSpringer eBooks | |
776 | 0 | 8 |
_iPrinted edition: _z9783642234552 |
830 | 0 |
_aLecture Notes in Computer Science, _x0302-9743 ; _v6872 |
|
856 | 4 | 0 |
_zLibro electrónico _uhttp://148.231.10.114:2048/login?url=http://link.springer.com/book/10.1007/978-3-642-23456-9 |
596 | _a19 | ||
942 | _cLIBRO_ELEC | ||
999 |
_c204529 _d204529 |