000 02148nam a22005175i 4500
001 u376702
003 SIRSI
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007 cr nn 008mamaa
008 120217s2011 gw | s |||| 0|eng d
020 _a9783642238345
_9978-3-642-23834-5
040 _cMX-MeUAM
050 4 _aT385
082 0 4 _a006.6
_223
100 1 _aMa, Minhua.
_eeditor.
245 1 0 _aSerious Games Development and Applications
_h[recurso electrónico] :
_bSecond International Conference, SGDA 2011, Lisbon, Portugal, September 19-20, 2011. Proceedings /
_cedited by Minhua Ma, Manuel Fradinho Oliveira, João Madeiras Pereira.
264 1 _aBerlin, Heidelberg :
_bSpringer Berlin Heidelberg,
_c2011.
300 _aX, 147p.
_bonline resource.
336 _atext
_btxt
_2rdacontent
337 _acomputer
_bc
_2rdamedia
338 _aonline resource
_bcr
_2rdacarrier
347 _atext file
_bPDF
_2rda
490 1 _aLecture Notes in Computer Science,
_x0302-9743 ;
_v6944
520 _aThis book constitutes the refereed proceedings of the Second International Conference on Serious Games Development and Applications, SGDA 2011, held in Lisbon, Portugal, in September 2011
650 0 _aComputer science.
650 0 _aArtificial intelligence.
650 0 _aComputer graphics.
650 0 _aComputer vision.
650 0 _aEducation.
650 1 4 _aComputer Science.
650 2 4 _aComputer Graphics.
650 2 4 _aImage Processing and Computer Vision.
650 2 4 _aArtificial Intelligence (incl. Robotics).
650 2 4 _aComputers and Education.
650 2 4 _aInformation Systems Applications (incl. Internet).
700 1 _aFradinho Oliveira, Manuel.
_eeditor.
700 1 _aMadeiras Pereira, João.
_eeditor.
710 2 _aSpringerLink (Online service)
773 0 _tSpringer eBooks
776 0 8 _iPrinted edition:
_z9783642238338
830 0 _aLecture Notes in Computer Science,
_x0302-9743 ;
_v6944
856 4 0 _zLibro electrónico
_uhttp://148.231.10.114:2048/login?url=http://link.springer.com/book/10.1007/978-3-642-23834-5
596 _a19
942 _cLIBRO_ELEC
999 _c204582
_d204582