000 04178nam a22005655i 4500
001 978-981-10-1076-7
003 DE-He213
005 20180206182943.0
007 cr nn 008mamaa
008 160521s2016 si | s |||| 0|eng d
020 _a9789811010767
_9978-981-10-1076-7
050 4 _aTA329-348
050 4 _aTA640-643
072 7 _aTBJ
_2bicssc
072 7 _aMAT003000
_2bisacsh
082 0 4 _a519
_223
245 1 0 _aMathematical Progress in Expressive Image Synthesis III
_h[recurso electrónico] :
_bSelected and Extended Results from the Symposium MEIS2015 /
_cedited by Yoshinori Dobashi, Hiroyuki Ochiai.
264 1 _aSingapore :
_bSpringer Singapore :
_bImprint: Springer,
_c2016.
300 _aXII, 152 p. 78 illus., 64 illus. in color.
_bonline resource.
336 _atext
_btxt
_2rdacontent
337 _acomputer
_bc
_2rdamedia
338 _aonline resource
_bcr
_2rdacarrier
347 _atext file
_bPDF
_2rda
490 1 _aMathematics for Industry,
_x2198-350X ;
_v24
505 0 _aPart I Geometry -- Geometry and Mechanics of Fibers: Some Numerical Models -- Tetrisation of Triangular Meshes and Its Application in Shape Blending -- A Construction Method for Discrete Constant Negative Gaussian Curvature Surfaces -- Fabrication-Aware Geometry Processing -- Part II Artificial Animation -- Revisiting Vorticity: Pushing Fluid Solvers to the Next Level -- Active Comicing for Freehand Drawing Animation -- A Multilayered Model for Artificial Intelligence of Game Characters as Agent Architecture -- Part III Illusion, Patterns, and Visualization -- Visual Media Culture Supported by Human Depth Illusion -- Wang Tile Modeling of Wall Patterns -- High-Resolution Visualization Library for the Exascale Supercomputer -- Part IV Curves -- Drawing Curves -- Aesthetic Design with Log-Aesthetic Curves and Surfaces -- Attractive Plane Curves in Differential Geometry -- dNLS Flow on Discrete Space Curves -- Index.
520 _a?Progress in Expressive Image Synthesis? (MEIS2015), was held in Fukuoka, Japan, September 25?27, 2015. The aim of the symposium was to provide a unique venue where various issues in computer graphics (CG) application fields could be discussed by mathematicians, CG researchers, and practitioners. Through the previous symposiums MEIS2013 and MEIS2014, mathematicians as well as CG researchers have recognized that CG is a specific and practical activity derived from mathematical theories. Issues found in CG broaden the field of mathematics and vice versa, and CG visualizes mathematical theories in an aesthetic manner. In this volume, the editors aim to provoke interdisciplinary research projects through the peer-reviewed papers and poster presentations at the this year´s symposium. This book captures interactions among mathematicians, CG researchers, and practitioners sharing important, state-of-the-art issues in graphics and visual perception. The book is suitable for all CG researchers seeking open problem areas and especially for those entering the field who have not yet selected a research direction.
650 0 _aEngineering.
650 0 _aComputer graphics.
650 0 _aComputer-aided engineering.
650 0 _aComputer science
_xMathematics.
650 0 _aComputer mathematics.
650 0 _aApplied mathematics.
650 0 _aEngineering mathematics.
650 1 4 _aEngineering.
650 2 4 _aAppl.Mathematics/Computational Methods of Engineering.
650 2 4 _aComputer Imaging, Vision, Pattern Recognition and Graphics.
650 2 4 _aMathematical Applications in Computer Science.
650 2 4 _aComputer-Aided Engineering (CAD, CAE) and Design.
700 1 _aDobashi, Yoshinori.
_eeditor.
700 1 _aOchiai, Hiroyuki.
_eeditor.
710 2 _aSpringerLink (Online service)
773 0 _tSpringer eBooks
776 0 8 _iPrinted edition:
_z9789811010750
830 0 _aMathematics for Industry,
_x2198-350X ;
_v24
856 4 0 _zLibro electrónico
_uhttp://148.231.10.114:2048/login?url=http://dx.doi.org/10.1007/978-981-10-1076-7
912 _aZDB-2-ENG
942 _cLIBRO_ELEC
999 _c225651
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