000 03063nam a22005655i 4500
001 978-3-319-28079-0
003 DE-He213
005 20180206183121.0
007 cr nn 008mamaa
008 160202s2016 gw | s |||| 0|eng d
020 _a9783319280790
_9978-3-319-28079-0
050 4 _aRC321-580
072 7 _aPSAN
_2bicssc
072 7 _aMED057000
_2bisacsh
082 0 4 _a612.8
_223
100 1 _aIqbal, Azlan.
_eauthor.
245 1 4 _aThe Digital Synaptic Neural Substrate
_h[recurso electrónico] :
_bA New Approach to Computational Creativity /
_cby Azlan Iqbal, Matej Guid, Simon Colton, Jana Krivec, Shazril Azman, Boshra Haghighi.
250 _a1st ed. 2016.
264 1 _aCham :
_bSpringer International Publishing :
_bImprint: Springer,
_c2016.
300 _aXV, 119 p. 13 illus., 4 illus. in color.
_bonline resource.
336 _atext
_btxt
_2rdacontent
337 _acomputer
_bc
_2rdamedia
338 _aonline resource
_bcr
_2rdacarrier
347 _atext file
_bPDF
_2rda
490 1 _aSpringerBriefs in Cognitive Computation,
_x2212-6023 ;
_v3
505 0 _aPreface -- Introduction -- Review -- Methodology -- Experimental work -- Consolidation of results -- Conclusions -- Index -- Appendix A -- Appendix B -- Appendix C -- Appendix D -- Appendix E -- Appendix F.
520 _aThis book describes a new computational approach to creativity. With chess as the domain of investigation, the authors show experimentally how a computer can be imbued with the 'spark' of creativity that enables it to compose chess problems or puzzles that are both challenging and aesthetically appealing to humans. This new approach called the Digital Synaptic Neural Substrate (DSNS) mimics the brain's ability to combine fragments of seemingly unrelated information from different domains (such as chess, photographs and music) to inspire itself to create new objects in any of them. Representing the cutting edge in computational creativity research, this book will be useful to students, educators and researchers in the field as well as artificial intelligence (AI) practitioners, in general.
650 0 _aMedicine.
650 0 _aNeurosciences.
650 0 _aComputers.
650 0 _aArtificial intelligence.
650 1 4 _aBiomedicine.
650 2 4 _aNeurosciences.
650 2 4 _aArtificial Intelligence (incl. Robotics).
650 2 4 _aTheory of Computation.
700 1 _aGuid, Matej.
_eauthor.
700 1 _aColton, Simon.
_eauthor.
700 1 _aKrivec, Jana.
_eauthor.
700 1 _aAzman, Shazril.
_eauthor.
700 1 _aHaghighi, Boshra.
_eauthor.
710 2 _aSpringerLink (Online service)
773 0 _tSpringer eBooks
776 0 8 _iPrinted edition:
_z9783319280783
830 0 _aSpringerBriefs in Cognitive Computation,
_x2212-6023 ;
_v3
856 4 0 _zLibro electrónico
_uhttp://148.231.10.114:2048/login?url=http://dx.doi.org/10.1007/978-3-319-28079-0
912 _aZDB-2-SBL
942 _cLIBRO_ELEC
999 _c227546
_d227546