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082 0 4 _a004.6
_223
245 1 0 _aIntersections in Simulation and Gaming
_h[electronic resource] :
_b21st Annual Simulation Technology and Training Conference, SimTecT 2016, and 47th International Simulation and Gaming Association Conference, ISAGA 2016, Held as Part of the First Australasian Simulation Congress, ASC 2016, Melbourne, VIC, Australia, September 26-29, 2016, Revised Selected Papers /
_cedited by Anjum Naweed, Marcin Wardaszko, Elyssebeth Leigh, Sebastiaan Meijer.
250 _a1st ed. 2018.
264 1 _aCham :
_bSpringer International Publishing :
_bImprint: Springer,
_c2018.
300 _aXI, 412 p. 121 illus.
_bonline resource.
336 _atext
_btxt
_2rdacontent
337 _acomputer
_bc
_2rdamedia
338 _aonline resource
_bcr
_2rdacarrier
347 _atext file
_bPDF
_2rda
490 1 _aInformation Systems and Applications, incl. Internet/Web, and HCI ;
_v10711
500 _aAcceso multiusuario
520 _aThis book constitutes the refereed post-conference proceedings of the 21st Annual Simulation Technology and Training Conference, SimTecT 2016, and the 47th International Simulation and Gaming Association Conference, ISAGA 2016, Held as Part of the First Australasian Simulation Congress, ASC 2016, held in Melbourne, VIC, Australia, in September 2016. The 28 revised full papers included in the volume were carefully reviewed and selected from 55 submissions. They are organized in the following topical sections: Making the grade; Come to think of it; From here to fidelity; The name of the game; and Ahead of the game.
541 _fUABC ;
_cTemporal ;
_d01/01/2021-12/31/2023.
650 0 _aComputer communication systems.
650 0 _aEducation-Data processing.
650 0 _aUser interfaces (Computer systems).
650 0 _aApplication software.
650 0 _aOptical data processing.
650 1 4 _aComputer Communication Networks.
_0https://scigraph.springernature.com/ontologies/product-market-codes/I13022
650 2 4 _aComputers and Education.
_0https://scigraph.springernature.com/ontologies/product-market-codes/I24032
650 2 4 _aUser Interfaces and Human Computer Interaction.
_0https://scigraph.springernature.com/ontologies/product-market-codes/I18067
650 2 4 _aComputer Appl. in Social and Behavioral Sciences.
_0https://scigraph.springernature.com/ontologies/product-market-codes/I23028
650 2 4 _aImage Processing and Computer Vision.
_0https://scigraph.springernature.com/ontologies/product-market-codes/I22021
700 1 _aNaweed, Anjum.
_eeditor.
_0(orcid)0000-0002-5534-4295
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700 1 _aWardaszko, Marcin.
_eeditor.
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700 1 _aLeigh, Elyssebeth.
_eeditor.
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_4http://id.loc.gov/vocabulary/relators/edt
700 1 _aMeijer, Sebastiaan.
_eeditor.
_0(orcid)0000-0003-1126-3781
_1https://orcid.org/0000-0003-1126-3781
_4edt
_4http://id.loc.gov/vocabulary/relators/edt
710 2 _aSpringerLink (Online service)
773 0 _tSpringer Nature eBook
776 0 8 _iPrinted edition:
_z9783319787947
776 0 8 _iPrinted edition:
_z9783319787961
830 0 _aInformation Systems and Applications, incl. Internet/Web, and HCI ;
_v10711
856 4 0 _zLibro electrónico
_uhttp://148.231.10.114:2048/login?url=https://doi.org/10.1007/978-3-319-78795-4
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