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007 cr nn 008mamaa
008 180924s2018 gw | s |||| 0|eng d
020 _a9783319913490
_9978-3-319-91349-0
050 4 _aQA76.9.U83
050 4 _aQA76.9.H85
072 7 _aUYZG
_2bicssc
072 7 _aCOM070000
_2bisacsh
072 7 _aUYZG
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082 0 4 _a005.437
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082 0 4 _a4.019
_223
100 1 _aKos, Anton.
_eauthor.
_4aut
_4http://id.loc.gov/vocabulary/relators/aut
245 1 0 _aBiomechanical Biofeedback Systems and Applications
_h[electronic resource] /
_cby Anton Kos, Anton Umek.
250 _a1st ed. 2018.
264 1 _aCham :
_bSpringer International Publishing :
_bImprint: Springer,
_c2018.
300 _aXII, 183 p. 80 illus. in color.
_bonline resource.
336 _atext
_btxt
_2rdacontent
337 _acomputer
_bc
_2rdamedia
338 _aonline resource
_bcr
_2rdacarrier
347 _atext file
_bPDF
_2rda
490 1 _aHuman-Computer Interaction Series,
_x1571-5035
500 _aAcceso multiusuario
505 0 _aIntroduction -- Biomechanical Biofeedback -- Biofeedback System -- Biofeedback System Architectures -- Biofeedback Systems in Sport -- Technologies for Biofeedback Systems in Sport -- Applications -- Conclusion, Trends, Outlooks, Future Work. .
520 _aThis book deals with the topic of biomechanical biofeedback systems and applications that are primarily aimed at motor learning in sports and rehabilitation. It gives a comprehensive tutorial of the concepts, architectures, operation, and exemplary applications of biomechanical biofeedback systems. A special section is dedicated to various constraints in designing biomechanical biofeedback systems. The book also describes the technologies needed for the adequate operation of biofeedback systems, such as motion tracking, communication, processing, and sensor technologies. In regard to technologies, the emphasis is on the assurance of the requirements of the real-time system operation. The application focus is on the usage in sport and rehabilitation, particularly in the field of accelerated motor learning and injury prevention. We include several examples of operational (real-time) biofeedback applications in golf, skiing, and swimming. The book is in the first place intended for the professional audience, researchers, and scientists in the fields connected to the topics of this book.
541 _fUABC ;
_cTemporal ;
_d01/01/2021-12/31/2023.
650 0 _aUser interfaces (Computer systems).
650 0 _aElectrical engineering.
650 0 _aSports sciences.
650 0 _aSignal processing.
650 0 _aImage processing.
650 0 _aSpeech processing systems.
650 1 4 _aUser Interfaces and Human Computer Interaction.
_0https://scigraph.springernature.com/ontologies/product-market-codes/I18067
650 2 4 _aCommunications Engineering, Networks.
_0https://scigraph.springernature.com/ontologies/product-market-codes/T24035
650 2 4 _aSport Science .
_0https://scigraph.springernature.com/ontologies/product-market-codes/L29010
650 2 4 _aSignal, Image and Speech Processing.
_0https://scigraph.springernature.com/ontologies/product-market-codes/T24051
700 1 _aUmek, Anton.
_eauthor.
_4aut
_4http://id.loc.gov/vocabulary/relators/aut
710 2 _aSpringerLink (Online service)
773 0 _tSpringer Nature eBook
776 0 8 _iPrinted edition:
_z9783319913483
776 0 8 _iPrinted edition:
_z9783319913506
776 0 8 _iPrinted edition:
_z9783030082321
830 0 _aHuman-Computer Interaction Series,
_x1571-5035
856 4 0 _zLibro electrónico
_uhttp://148.231.10.114:2048/login?url=https://doi.org/10.1007/978-3-319-91349-0
912 _aZDB-2-SCS
912 _aZDB-2-SXCS
942 _cLIBRO_ELEC
999 _c242544
_d242543