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082 0 4 _a004.16
_223
245 1 0 _aGames and Learning Alliance
_h[electronic resource] :
_b12th International Conference, GALA 2023, Dublin, Ireland, November 29 - December 1, 2023, Proceedings /
_cedited by Pierpaolo Dondio, Mariana Rocha, Attracta Brennan, Avo Schönbohm, Francesca de Rosa, Antti Koskinen, Francesco Bellotti.
250 _a1st ed. 2024.
264 1 _aCham :
_bSpringer Nature Switzerland :
_bImprint: Springer,
_c2024.
300 _aXVI, 473 p. 131 illus., 113 illus. in color.
_bonline resource.
336 _atext
_btxt
_2rdacontent
337 _acomputer
_bc
_2rdamedia
338 _aonline resource
_bcr
_2rdacarrier
347 _atext file
_bPDF
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490 1 _aLecture Notes in Computer Science,
_x1611-3349 ;
_v14475
505 0 _aSerious Games for Instruction -- Serious Games for Health, Wellbeing and Social Impact -- User experience, user analysis and user assessment in Serious Games -- Evaluating and Assessing Serious Games elements -- Serious Games and Game Design -- Posters.
520 _aThis LNCS volume constitutes the proceedings of 12th International Conference, GALA 2023, in Dublin, Ireland, held during November/December 2023. The 36 full papers and 13 short papers were carefully reviewed and selected from 88 submissions. The papers contained in this book have been organized into six categories, reflecting the variety of theoretical approaches and application domains of research into serious games: 1. The Serious Games and Game Design 2. User experience, User Evaluation and User Analysis in Serious Games 3. Serious Games for Instruction 4. Serious Games for Health, Wellbeing and Social Change 5. Evaluating and Assessing Serious Games Elements 6. Posters.
541 _fUABC ;
_cPerpetuidad
650 0 _aMicrocomputers.
650 0 _aUser interfaces (Computer systems).
650 0 _aHuman-computer interaction.
650 0 _aApplication software.
650 0 _aComputer vision.
650 0 _aArtificial intelligence.
650 0 _aEducation
_xData processing.
650 1 4 _aPersonal Computing.
650 2 4 _aUser Interfaces and Human Computer Interaction.
650 2 4 _aComputer and Information Systems Applications.
650 2 4 _aComputer Vision.
650 2 4 _aArtificial Intelligence.
650 2 4 _aComputers and Education.
700 1 _aDondio, Pierpaolo.
_eeditor.
_0(orcid)0000-0001-7874-8762
_1https://orcid.org/0000-0001-7874-8762
_4edt
_4http://id.loc.gov/vocabulary/relators/edt
700 1 _aRocha, Mariana.
_eeditor.
_4edt
_4http://id.loc.gov/vocabulary/relators/edt
700 1 _aBrennan, Attracta.
_eeditor.
_4edt
_4http://id.loc.gov/vocabulary/relators/edt
700 1 _aSchönbohm, Avo.
_eeditor.
_0(orcid)0000-0002-6164-6011
_1https://orcid.org/0000-0002-6164-6011
_4edt
_4http://id.loc.gov/vocabulary/relators/edt
700 1 _ade Rosa, Francesca.
_eeditor.
_4edt
_4http://id.loc.gov/vocabulary/relators/edt
700 1 _aKoskinen, Antti.
_eeditor.
_4edt
_4http://id.loc.gov/vocabulary/relators/edt
700 1 _aBellotti, Francesco.
_eeditor.
_4edt
_4http://id.loc.gov/vocabulary/relators/edt
710 2 _aSpringerLink (Online service)
773 0 _tSpringer Nature eBook
776 0 8 _iPrinted edition:
_z9783031490644
776 0 8 _iPrinted edition:
_z9783031490668
830 0 _aLecture Notes in Computer Science,
_x1611-3349 ;
_v14475
856 4 0 _zLibro electrónico
_uhttp://libcon.rec.uabc.mx:2048/login?url=https://doi.org/10.1007/978-3-031-49065-1
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