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020 _a9783031361555
_9978-3-031-36155-5
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072 7 _aTEC005050
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082 0 4 _a690
_223
245 1 0 _aBeyond Digital Representation
_h[electronic resource] :
_bAdvanced Experiences in AR and AI for Cultural Heritage and Innovative Design /
_cedited by Andrea Giordano, Michele Russo, Roberta Spallone.
250 _a1st ed. 2024.
264 1 _aCham :
_bSpringer Nature Switzerland :
_bImprint: Springer,
_c2024.
300 _aXVI, 835 p. 516 illus., 484 illus. in color.
_bonline resource.
336 _atext
_btxt
_2rdacontent
337 _acomputer
_bc
_2rdamedia
338 _aonline resource
_bcr
_2rdacarrier
347 _atext file
_bPDF
_2rda
490 1 _aDigital Innovations in Architecture, Engineering and Construction,
_x2731-7277
505 0 _aAR&AI and Historical Sources -- AR&AI and Museum Heritage -- AR&AI and Heritage Routes -- AR&AI and Classification/3D Analysis -- AR&AI and Education/Shape Representation -- AR&AI and Building Monitoring.
520 _aThis book collects contributions which showcase the impact of new augmented reality (AR) and artificial intelligence (AI) technologies considered jointly in the fields of cultural heritage and innovative design. AR is an alternative path of analysis and communication if applied to several fields of research, in particular if related to space and artifacts in it. This happens because the neural network development strengthens the relationship between augmented reality and artificial intelligence, creating processes close to human thought in shorter times. In the last years, the AR/AI expansion and the future scenarios have raised a deep trans-disciplinary speculation. The disciplines of representation (drawing, surveying, visual communication), as a convergence place of multidisciplinary theoretical and applicative studies related to architecture, city, environment, tangible and intangible cultural heritage, are called to contribute to the international debate. The book chapters dealwith augmented reality and artificial intelligence, analyzing their connections as research tools for knowing the environment. In particular, the topics focus on the intersection between real and virtual world and on the heuristic role of drawing in the enhancement and management of cultural heritage, in planning and monitoring the architecture, the environment, or the infrastructures. Scientists involved in AR and AI research applied separately or together in the field of cultural heritage, architectural design, urban planning, and infrastructures analysis, as well as members of public and private organizations make up interdisciplinary groups that fuel the discussion focusing on the priorities and aims of the research related to the disciplines of representation.
541 _fUABC ;
_cPerpetuidad
650 0 _aBuildings
_xDesign and construction.
650 0 _aCultural property.
650 0 _aVirtual reality.
650 0 _aAugmented reality.
650 1 4 _aBuilding Construction and Design.
650 2 4 _aCultural Heritage.
650 2 4 _aVirtual and Augmented Reality.
700 1 _aGiordano, Andrea.
_eeditor.
_4edt
_4http://id.loc.gov/vocabulary/relators/edt
700 1 _aRusso, Michele.
_eeditor.
_4edt
_4http://id.loc.gov/vocabulary/relators/edt
700 1 _aSpallone, Roberta.
_eeditor.
_4edt
_4http://id.loc.gov/vocabulary/relators/edt
710 2 _aSpringerLink (Online service)
773 0 _tSpringer Nature eBook
776 0 8 _iPrinted edition:
_z9783031361548
776 0 8 _iPrinted edition:
_z9783031361562
776 0 8 _iPrinted edition:
_z9783031361579
830 0 _aDigital Innovations in Architecture, Engineering and Construction,
_x2731-7277
856 4 0 _zLibro electrónico
_uhttp://libcon.rec.uabc.mx:2048/login?url=https://doi.org/10.1007/978-3-031-36155-5
912 _aZDB-2-ENG
912 _aZDB-2-SXE
942 _cLIBRO_ELEC
999 _c273782
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