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245 1 0 _aICGG 2024 - Proceedings of the 21st International Conference on Geometry and Graphics
_h[electronic resource] :
_bVolume 1 /
_cedited by Kazuki Takenouchi.
250 _a1st ed. 2024.
264 1 _aCham :
_bSpringer Nature Switzerland :
_bImprint: Springer,
_c2024.
300 _aXV, 520 p. 350 illus., 270 illus. in color.
_bonline resource.
336 _atext
_btxt
_2rdacontent
337 _acomputer
_bc
_2rdamedia
338 _aonline resource
_bcr
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347 _atext file
_bPDF
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490 1 _aLecture Notes on Data Engineering and Communications Technologies,
_x2367-4520 ;
_v216
505 0 _aFrom Triangle Polarity to Simplex Inversion -- From Representation Language to the 3D World: A Jour-Ney Towards 3D Printing - A Case Study -- Fregier's Theorem in Three Dimensions -- Projectivities and Collineations, a Constructive Approach -- Quadratic Spinor Polynomials With Infinitely Many Factorizations -- Geometric Illumination of Implicit Algebraic Surfaces -- Rondo a Theory and Practice for "Phenomenal Cube" -- Polyhedral Realization As Deltahedra Using Subgraph Isomorphism Test -- The Relationship Between Penrose Triangle and Toroidal Impossible Object of Square Prisms -- Perfect Circles, Amicable Triangles - Extrema on Quasi-Main Cevians and Main Cevians, Quasi-Bisectors and Bisectors of the Angle and Poles -- Maclaurin Trisectrices As $t$-Affine Loci of the First Isogonic and Isodynamic Centers -- Duality in Non-Polyhedral Bodies Part II - Triplets of the Polyliner -- Outcome-Based Education (OBE) Guided Project Based Teaching Research in Engineering Drawing -- A Study of Descriptive Vector Statics -- Systemic Approach to Intensification of the Educational Process for Graphical Specialties.
520 _aThis three-volume book gathers peer-reviewed papers presented at the 21st International Conference on Geometry and Graphics (ICGG 2024), held in Kitakyushu, Japan, on August 5-9, 2024. The conference started in 1978 and is promoted by the International Society for Geometry and Graphics, which aims to foster international collaboration and stimulate the scientific research and teaching methodology in the fields of Geometry and Graphics. The ICGG 2024 covered the following five topics taken over from ICGG 2022: Theoretical Graphics and Geometry; Applied Geometry and Graphics; Engineering Computer Graphics; Graphics Education; Geometry and Graphics in History, to which a Related Topic section was added in response to the growing body of research on Geometry and Graphics. Volume 1 collects papers on three of these topics: Theoretical Graphics and Geometry, Graphics Education, and Related Topics. Given its breadth of coverage, the book introduces engineers, architects, and designers interested in computer applications, graphics, and geometry to the latest advances in the field, with a particular focus on science, the arts, and mathematics education.
541 _fUABC ;
_cPerpetuidad
650 0 _aEngineering mathematics.
650 0 _aComputational intelligence.
650 1 4 _aEngineering Mathematics.
650 2 4 _aComputational Intelligence.
700 1 _aTakenouchi, Kazuki.
_eeditor.
_4edt
_4http://id.loc.gov/vocabulary/relators/edt
710 2 _aSpringerLink (Online service)
773 0 _tSpringer Nature eBook
776 0 8 _iPrinted edition:
_z9783031712241
776 0 8 _iPrinted edition:
_z9783031712265
830 0 _aLecture Notes on Data Engineering and Communications Technologies,
_x2367-4520 ;
_v216
856 4 0 _zLibro electrónico
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