Gamestorming [recurso electrónico] : a playbook for innovators, rulebreakers, and changemakers / Dave Gray, Sunni Brown, and James Macanufo.
Tipo de material: TextoDetalles de publicación: Sebastopol, CA : O'Reilly, c2010Edición: 1st edDescripción: 1 online resource (xvii, 266 p.) : illISBN: 9781449395988 (electronic bk.); 1449395988 (electronic bk.); 9781449395902 (electronic bk.); 1449395902 (electronic bk.)Otro título: Game stormingTema(s): Group problem solving | Group problem solving -- Problems, exercises, etc | Creative thinking | Creative thinking -- Problems, exercises, etc | Brainstorming | Brainstorming -- Problems, exercises, etc | Management games | Teams in the workplace -- Training of | BUSINESS & ECONOMICS / Corporate Governance | BUSINESS & ECONOMICS / Leadership | BUSINESS & ECONOMICS / Organizational Development | BUSINESS & ECONOMICS / Workplace Culture | Brainstorming | Creative thinking | Group problem solving | Management games | Teams in the workplace -- Training ofGénero/Forma: Electronic books. | Problems, exercises, etc.Formatos físicos adicionales: Print version:: Gamestorming.Clasificación CDD: 658.4/022 Clasificación LoC:HD30.29 | .G739 2010ebRecursos en línea: Libro electrónicoTipo de ítem | Biblioteca actual | Colección | Signatura | Copia número | Estado | Fecha de vencimiento | Código de barras |
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Libro Electrónico | Biblioteca Electrónica | Colección de Libros Electrónicos | HD30.29 .G739 2010 EB (Browse shelf(Abre debajo)) | 1 | No para préstamo | 369603-2001 |
Description based on print version record.
"This book includes more than 80 games to help you break down barriers, communicate better, and generate new ideas, insights, and strategies. The authors have identified tools and techniques from some of the world's most innovative professionals, whose teams collaborate and make great things happen. Gamestorming is the result: a unique collection of games that encourage engagement and creativity while bringing more structure and clarity to the workplace" --P. [4] of cover.
What is a game? -- 10 essentials for gamestorming -- Core gamestorming skills -- Core games -- Games for opening -- Games for exploring -- Games for closing -- Putting gamestorming to work.
Includes index.
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